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  1. #71
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Yubelchen View Post
    Its not SEs fault that Gildamesh seems to be 'raider-only' world, change the people, not the world.
    If everyone would not only come out for raiding, your world wouldnt be so empty.
    I´m sorry for saying this, but its truely not SEs fault.
    You can blame players all you want.

    Did you even clear Gordias Savage?

    It's not our fault SE didn't have cross world-party finder when the game obviously needed it back in Alexander Gordias Savage. More than a handful of small and medium servers raiding communities practically collapsed and fell off the map if they couldn't clear A3S. Many did not want to re-recruit capable players, they just migrated where more of them were.

    You wanted to even PuG with capable players? Or raid with the group looking for players on Gilgamesh? You had to transfer to a higher population server with more capable end-gamers. Like I said few pages ago, sometimes one's thirst of clearing the hardest content in the game will overcome staying put and losing the opportunity to clear when relevant. How is that their fault?

    The world is different now, the same pre-tenses don't apply and anyone can raid together from any server in the same data center.
    (3)

  2. #72
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    No offense, but I'd really appreciate if people stopped posting useless posts that are akin to "my server with <less numbers according to an unofficial census> is fine, so you're fine too. Just collectively gather thousands of people and change the way the server works." As I have said before, "But Balmung," is not an argument, and neither is "But my server." No one cares about Zodiark, this discussion is about Gilgamesh.

    Square-Enix is entirely at fault for what is going on with Gilgamesh, let's not try to act like this is the fault of the community that our server was locked. It's not as if we voted on it.

    People also seem to conveniently ignore that XIVcensus specifically says their data is flawed at this current moment.

    Like I said, I prefer a server with less people, but reading ignorant posts that try to seriously insist or assume that every server works the same, therefore if their server is fine that Gilgamesh must be fine, is absolutely ridiculous. Stop trying to make it about yourself, when it has absolutely nothing to do with you. You're not even here.
    (4)

  3. #73
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Yubelchen View Post
    Seeing what xivcensus says about Gildamesh, i dont see any problem.
    16k+ activ players, that is 5k more than on Zodiark and we dont have any problems.

    Its not SEs fault that Gildamesh seems to be 'raider-only' world, change the people, not the world.
    If everyone would not only come out for raiding, your world wouldnt be so empty.
    I´m sorry for saying this, but its truely not SEs fault.

    No rush of new players would change that, they would stop playing fast and join a more activ server. There is enough to do besides raiding, make people remember that is my advice.

    Still, good luck o/
    I don't recall this thread talking about Zodiark. Additionally, your argument is invalid since it's been repeated over and over again.

    "This isn't SE's fault!"

    I don't recall the community having a choice whether it was locked or not.

    GILGAMESH =/= ZODIARK
    GILGAMESH =/= BALMUNG
    GILGAMESH =/= Virtually ANY server you can compare to right now.


    Please think before commenting. zz. It may be "just a raiding server", but i'm 100% certain that's your own opinion, and not others.
    (3)



  4. #74
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Yep, I get a little offended when someone from a server that has never spent any time on Gilgamesh, let alone even play a sniff of end-game savage content, telling us how we should operate.

    It's completely on SE for making the situation the way it is. On the other hand we now have XPF functionality in the game that has helped making raiding a more healthier economy on more servers.

    People have migrated out of Gilgamesh in droves since SB, maybe even back to their original home or a place they can feel more at-home with their friends, yet they can still raid with a part of their group that might have their home on Gilgamesh. That's just one example how much better the game is today, and why the lock doesn't make a lot of sense anymore.
    (4)

  5. #75
    Player
    Kalia's Avatar
    Join Date
    Feb 2014
    Posts
    17
    Character
    Kalia Falcone
    World
    Chocobo
    Main Class
    Arcanist Lv 60
    I've been on Gilgamesh for nearly 3 years now, much for the same reason many came. It's a raiding hub, PF was server-only, and a lot of endgame raiders were situated here. It was the perfect situation for finding or creating a strong raid team, which I had struggled to do on Faerie. Finding players on a smaller server who could raid at a high level was much more difficult than on Gilgamesh - and coming here greatly increased the available pool of talent. Oddly enough, with the server lock that feeling is beginning to return. Finding new blood for raid groups is a lot harder with a locked server - sure cross-world PF is available, but when we coordinate on consumables and crafted gear (and knowing how bad some raiders can be at making gil or getting connections for their gear...), it's extremely helpful to be able to have members of a team be on the same server. By removing that ability, there just feels like a lot more distance between raid members. It puts a strain on the group.

    And while up until Stormblood it's been a great ride on Gilgamesh, ever since 4.0 hit there's been this almost haunting aspect to the place. I think it's difficult to comprehend from the outside what it feels like being on a server with 0 new blood coming in, knowing that every person that leaves has no chance of being replaced with another. Going hunting in ARR zones and seeing no sprouts - a novice network full of returners. As I type this right now there's 8 people near the market board in Kugane on a late Friday afternoon.

    A quarter of a year is a very long time to have a server completely locked out - it feels like a lot of the "active" members of this server are also only "active" at most 1 day out of the week, so the population numbers are very misleading. Patch days aside, I haven't seen a server login queue for ages. It's a dreary sight how empty the major areas can get, even on weekends or during prime time. But understand please that most of us chose this server as a raider hub - we knew what we wanted and would get out of that (the 1-day-out-of-7 logged in players) - but the new blood keeps the server feeling fresh. A constant flow in and out of a server is healthy for it, and meeting new people is what (a lot of the time) keeps people logging in as well. Seeing new faces, getting to know new people, or even just showing people around to the hot spots. It all stagnates when the flow in stops.

    Just to be clear, though, I do think the server lock was a good thing. We did need something done to ease up the population growth that was continuing to happen on Gilgamesh (especially with something as large as an expansion in the midst of it). I'm thankful for what the lock has accomplished, but going on this long has started to feel like a stranglehold.

    And I can't accept the answer that the players have to change entirely, either. Some of us have tried planning large events, making statics for grind content (like PotD, primal farms, etc) to try to get more people active, but there will always be many that won't respond to it. The server worked fine for such a long time with this model, and it can work again. We only need the lock to be lifted - and monitored, if needed, for signs of congestion to return. Ultimately, if we return to being congested with login queues and forced logouts again, I'll be happy to eat my words, but at some point we should be able to let the server equalize again and give it a shot at being at a healthy place for people to enter and leave.
    (6)

  6. #76
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    If people are getting offended by people weighing in on what is a very nuanced situation then perhaps that is a sign to take a step back? I get it - some people are very attached to their server. Yet that also risks a situation where bias comes into play. It may be time to consider moving to a different server entirely if Gilgamesh is truly stagnating. Even if it is unlocked it is likely to be locked again if there is a sudden influx of players and then the cycle will repeat itself.

    I also think there's a lot of merit to the argument that a server primarily focused on raiding and little else isn't necessarily going to feel as 'social' as other servers may be, especially if a lot of the chattier players end up taking their leave.
    (4)

  7. #77
    Player
    Excaliburnina's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    19
    Character
    Bebe No'saa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Theodric View Post
    It may be time to consider moving to a different server entirely if Gilgamesh is truly stagnating. Even if it is unlocked it is likely to be locked again if there is a sudden influx of players and then the cycle will repeat itself.
    Again, not everyone wants to sit and take what the devs are doing and submit by changing servers. Your *hypothetical situation* of it being unlocked and repeating a cycle is outweighed by the current *reality* of the server lacking vitality.
    (2)
    Last edited by Excaliburnina; 10-21-2017 at 06:56 AM.

  8. #78
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Theodric View Post
    If people are getting offended by people weighing in on what is a very nuanced situation then perhaps that is a sign to take a step back? I get it - some people are very attached to their server. Yet that also risks a situation where bias comes into play. It may be time to consider moving to a different server entirely if Gilgamesh is truly stagnating. Even if it is unlocked it is likely to be locked again if there is a sudden influx of players and then the cycle will repeat itself.

    I also think there's a lot of merit to the argument that a server primarily focused on raiding and little else isn't necessarily going to feel as 'social' as other servers may be, especially if a lot of the chattier players end up taking their leave.
    Or Square Enix could simply come up with an actual solution rather than constantly fiddling with it and saying they can't do much else. Though it seems in general that's all they're capable of with FFXIV despite this game being their moneymaker.

    I am simply offended because people keep casually posting denial towards the feelings and/or concerns of players on Gilgamesh with paper-thin or completely baseless arguments that rely purely on what is an unofficial census and past assumptions. Gilgamesh could lose 8000 players tomorrow and people would still be arguing the server is still "too huge," or that it will just "get huge again," and insist that it remain locked. People keep posting here specifically about their server, their experience, or things completely unrelated to Gilgamesh, as if it has any bearing at all whatsoever on whether or not the server should be unlocked. They keep posting and making it about themselves, despite their viewpoint and also how they experience things having nothing to do with anything relevant. Despite the fact that they could, unless they are on Gilgamesh at this very moment, never understand what is going on or exactly how some people on the server may feel regarding this lock. As I have said in the past, I personally prefer that we're losing people, but I'm also not daft enough to seriously tell people who are worried about it from my same server that they're just imagining things or that their worries are completely baseless, or even that they can shove it.

    I'm offended by ignorance, not because "muh server."
    (4)

  9. #79
    Player
    Hikuras's Avatar
    Join Date
    Apr 2017
    Posts
    137
    Character
    Hikaru Matsumura
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    How is it SE's fault for Gilga for the longest time being over filed with players and being called " the raiding server" That isn't SE fault. The players have nothing but themselves to blame for THAt one, and because everyone is a hivemind ofcourse people followed. And over time like Balmung - which I was on both for a litle bit of time- got overcrowded and locked. You don't see any other servers being locked do you? SE locked the servers cause they were extra full, and noone but the players caused that. Stop trying to blame SE for those servers being too full for school. Is it full now? I dunno, should it be unlocked? If there's deman for it sure. But don't sit here and blame SE cause G and B were player favs for the longest time and noone wanted to make other servers alts for RP and raiding until it was too late. That is on noone but the players.
    (1)

  10. #80
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Excaliburnina View Post
    Again, not everyone wants to sit and take what the devs are doing and submit by changing servers. Your *hypothetical situation* of it being unlocked and repeating a cycle is outweighed by the current *reality* of the server lacking vitality.
    Which, again, means that people are not being objective. Servers change over time. It's a natural part of any MMO's progression. Up until a few months ago, for instance, Mateus was a very small server. Now? It's a lot bigger and is one of the three main unofficial servers for role-play alongside Balmung and Omega.
    (0)

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