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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Again, I played on Balmung myself and transferred off of the server about a month ago. The entire point of locking both servers was to encourage people to take their leave and settle elsewhere to balance out the population. It's just one of the downsides of choosing to play on such a bloated server. You can't have all the perks and none of the drawbacks. It doesn't solve the population issues, either, to allow those individuals to bring their friends along to the ride.
    (3)

  2. #2
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Theodric View Post
    Again, I played on Balmung myself and transferred off of the server about a month ago. The entire point of locking both servers was to encourage people to take their leave and settle elsewhere to balance out the population. It's just one of the downsides of choosing to play on such a bloated server. You can't have all the perks and none of the drawbacks. It doesn't solve the population issues, either, to allow those individuals to bring their friends along to the ride.
    Can we stop comparing Balmung to Gilgamesh? I was on there before I transferred to Gilgamesh years ago and they're two different beasts in their entirety. The only similarity they have ever had is "lots of people." Except Balmung has far, far more.

    I also hope one day people can stop pretending this was seriously about congestion or the interest of fairness or "balancing out the population" as SE kept prattling about. They did it purely for the initial rush for Stormblood so that those servers could actually be manageable without too many incoming connections during launch, and following weeks/months for stormblood. It failed miraculously. The same way that they specifically set up preferred servers and congested servers in an attempt to slowly weed out the population and even it out more for the inevitable housing war. SE knew that was the main incentive for many people to transfer off of a huge server, and many people took that offer if only just for the chance of getting a house. This ultimately failed spectacularly, just the same.

    The fact of the matter is that people who aren't on Gilgamesh have no idea how Gilgamesh is, nor will they ever know, because the server is locked. The grand majority of the players on this server are raiders, the server was constantly pitched with a primary endgame focus. Now that cross-server party finder, and multitudes of other cross-server options are coming (or are already here, like friends lists) the main incentive for being in this server for a lot of people is pointless. That was the main "perk." People are simply addressing that right now, Gilgamesh is hollow if only because the main drawback is that despite having such an active playerbase, that the population is steadily getting smaller and will continue to get smaller. It is not like many other servers where if someone quits, transfers off or takes a break, one or two people, or more, will take their place.

    As I have said in a previous post, I personally like that there has been less people on Gilgamesh and more importantly that the server definitely doesn't feel as crowded as before, but I'm just getting super tired of people who have never been on this server commentating like they've actually been there. Even more tired of people comparing it to Balmung, when that is almost literally comparing apples to oranges. "But Balmung," is not a valid argument. We are not talking about Balmung. Stop bringing it up.
    (10)