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  1. #1
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'm guessing goldsmith rings and jewelry are being saved for the "dropping of slot cost" for jewelry. He said we'd be able to wear every piece of jewelry that we have a slot for at once, but for that jewelry must become less potent. I'm guessing they're rebalancing stats on jewelry now, and we'll see them back by 1.20 or 1.21. Without it, it kills goldsmith. You still have weapons and little things you make, but jewelry was a main repairing/making market for goldsmith. While my goldsmith is not leveled high I feel sympathy as a crafter, being a weaver if they took away the ability to make body pieces of something crucial to the class, I wouldn't be happy, so here's to hoping they bring jewelry back in 1.20.
    (2)

  2. #2
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by zaviermhigo View Post
    I'm guessing goldsmith rings and jewelry are being saved for the "dropping of slot cost" for jewelry. He said we'd be able to wear every piece of jewelry that we have a slot for at once, but for that jewelry must become less potent. I'm guessing they're rebalancing stats on jewelry now, and we'll see them back by 1.20 or 1.21. Without it, it kills goldsmith. You still have weapons and little things you make, but jewelry was a main repairing/making market for goldsmith. While my goldsmith is not leveled high I feel sympathy as a crafter, being a weaver if they took away the ability to make body pieces of something crucial to the class, I wouldn't be happy, so here's to hoping they bring jewelry back in 1.20.
    Its really not that bad atm. Theres alot of demand for the rings and such only for materia lol
    (3)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  3. #3
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deceptistar View Post
    Its really not that bad atm. Theres alot of demand for the rings and such only for materia lol
    Yeah I guess with newer people they'd still need to buy rings never thought of that, sometimes I think in my "everyone already has their rings and crap", but I never think about new people or people who didn't have rings :/ Its early still for me haha.
    (0)

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by zaviermhigo View Post
    I'm guessing goldsmith rings and jewelry are being saved for the "dropping of slot cost" for jewelry. He said we'd be able to wear every piece of jewelry that we have a slot for at once, but for that jewelry must become less potent. I'm guessing they're rebalancing stats on jewelry now, and we'll see them back by 1.20 or 1.21. Without it, it kills goldsmith. You still have weapons and little things you make, but jewelry was a main repairing/making market for goldsmith. While my goldsmith is not leveled high I feel sympathy as a crafter, being a weaver if they took away the ability to make body pieces of something crucial to the class, I wouldn't be happy, so here's to hoping they bring jewelry back in 1.20.
    The fear I have with the changes to jewelry is will it force people to use up more inv space for gear to get the same effect they could've gotten with 12/12. Since they do have to adjust the potency of the jewelry to balance it out to me it feels like we'll just need to wear more to get the same effect we could've gotten before if we just stuck with the 12/12 limit lol.
    (0)