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  1. #51
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Beast Tribes are pretty much how I level healers and tanks, so I'd not be fond of eliminating them.
    Making them more interesting, increasing the number available per day, upping the XP, etc?

    That I'd be down with, but barring a new type of solo content to fill the gap, I'd like to keep them.
    (0)

  2. #52
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    the only thing I dislike about the beast tribe quests is that they keep adding more tribes but the number of quests you can do in a day stays the same.
    (0)

  3. #53
    Player
    Alael's Avatar
    Join Date
    Aug 2013
    Location
    Neko Throne Room
    Posts
    100
    Character
    Alael Sasaki
    World
    Ragnarok
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Kragon View Post
    This is a really outdated system from previous mmorpgs and has no place in today's generation of games. Even WoW (a 13 year old mmo) does not use this nowadays because they understand that this feature has become really outdated. Doing the same quests everyday again and again is not fun. Everyday I visit the beast tribes quest givers and its the same quests all the time. SE needs to replace this with something like the emissary system from WoW or implement their own ideas to make something original.

    I don't know why but the more I play FFXIV the more I am reminded of WotLK era WoW and this is NOT a good thing. Whatever happened to originality in games nowadays?
    It is a system used and re-used on most mmo indeed, Think what is lacking at the moment is new idea.
    (1)

  4. #54
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by savageink View Post
    the only thing I dislike about the beast tribe quests is that they keep adding more tribes but the number of quests you can do in a day stays the same.
    Not true.
    ARR only allowed for 6 tribal dailies up until HW. I'm not exactly sure when in HW's cycle they doubled the total to 12 but it was in fact increased.
    (1)

  5. #55
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Silver-Strider View Post
    Not true.
    ARR only allowed for 6 tribal dailies up until HW. I'm not exactly sure when in HW's cycle they doubled the total to 12 but it was in fact increased.
    It used to be 6? I totally don't remember that. I had thought it was 3 for each of the original tribes. My bad. Still would like more.
    (0)

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