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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Crater View Post
    All of these things are "DPS losses" that can be turned into overall DPS gains, for either the player themself, or the party as a whole.
    .
    That's not really a DPS loss, is it then?

    People use TBN now because it's neutral and provides mitigation. There is no pressure to use it willy nilly because it isn't part of the DPS rat race. Putting more weight on this ability honestly seems like the opposite of what people have wanted. If you don't want TBN to be utilized as a DPS tool or viewed as one, then keep it neutral at stage one (or don't change it all, right?)

    You can fill in the gaps for on demand mitigation at the cost of DPS in your stance weapon system. It is honestly the most exciting part of your rework, and yet you spent the least amount of time there doing effectively nothing with it.
    (1)

  2. #2
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kabooa View Post
    That's not really a DPS loss, is it then?
    Are you not able to see that it would also not be a loss to use a second (potentially even a third) TBN, in the cases where people would actually use it?
    (0)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Crater View Post
    Are you not able to see that it would also not be a loss to use a second (potentially even a third) TBN, in the cases where people would actually use it?
    Now that I'm more awake, I did some quickie head and napkin math and facepalmed. You and I aren't going to agree on this, but the short version from my now more awake side of the yard is that it's adding a needless layer, to the point where it might as well not even change. But, you are right in saying that for most relevant cases, nothing changes. I concede that.

    I find issue with other scenarios as we were mainly focused on single target bosses, but those other scenarios tend to only exist in Dungeons, Fates, and some transition phases. Small enough a size to let the Dark Knight feel very good while not impacting the overall balance scene.
    (0)