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  1. #1
    Player
    Deus_ex_Machina's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    94
    Character
    Levi Invidia
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    With the gear's stat point pool we have now, we can't really a single substat stands out.

    - Crit are always great, but the bonus potency scales with the amount of stat points you get (minumum +30% potency), with max crit build you are getting roughly that much. But in patch 4.2+ crit will be a definite winner!

    - Dhit, only increase your dhit rate (1% every 40 points) and it's always a flat +25% potency. At base tank Dhit stat, (354) you get +0% rate to dhit, so adding dhit to your gears opens you up for dhit chance. So increasing this atm, you get an increase rate with the damage potency nearly equal to crit, on top of your gear's innate crit chance. Also this opens you up for a chance of Diret Crit. (Max dhit tank set will net you around 9.5% increase to you DPS.)

    - Determination, right now is equals weight to crit. So you can do a det or crit based on your party comp.

    - Tenacity is an omni stat, with increased mitigation, power, and healing receives. At 2000 tenacity, you will get around +7% mitigation, +7% power increase (and around 2.5% increased healing received iirc). (Full tenacity build is ~1.5% lower dps increased compared with full dhit set.) But you also get +7% natual mitigation


    As for myself i favor Tenacity > Crit > Dhit > Det. Reasons are:

    1. There aren't that much difference in power increased compared with dhit, but i'm also benefiting from the mitigation.
    2. When using food, (pork kamui for example) you get +5% of dhit based on your current stat, up to 85 points. unless you have 1700 dhit, you aren't getting the full benefit of the food...
    (1)

  2. #2
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Deus_ex_Machina View Post
    - Tenacity is an omni stat, with increased mitigation, power, and healing receives. At 2000 tenacity, you will get around +7% mitigation, +7% power increase (and around 2.5% increased healing received iirc). (Full tenacity build is ~1.5% lower dps increased compared with full dhit set.) But you also get +7% natual mitigation
    Tenacity increases damage you deal and healing you do as well as reduces damage you take. It does not increase healing you receive.
    (0)

  3. #3
    Player
    Deus_ex_Machina's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    94
    Character
    Levi Invidia
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Falgern View Post
    Tenacity increases damage you deal and healing you do as well as reduces damage you take. It does not increase healing you receive.
    are you absolutely sure? That's what i understood from the description

    If healing formula is similar between all jobs, STR is the scale on pld clemency and WAR's equilibrium, similar to INT is the healing for RDM, but i could be using old data formula...

    (0)
    Last edited by Deus_ex_Machina; 10-17-2017 at 12:49 AM.

  4. #4
    Player
    jjleon_2's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    11
    Character
    Sekka Avagnar
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Deus_ex_Machina View Post
    are you absolutely sure? That's what i understood from the description

    If healing formula is similar between all jobs, STR is the scale on pld clemency and WAR's equilibrium, similar to INT is the healing for RDM, but i could be using old data formula...

    It's self heals that are buffed from tenacity.
    (0)

  5. #5
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Deus_ex_Machina View Post
    are you absolutely sure? That's what i understood from the description

    If healing formula is similar between all jobs, STR is the scale on pld clemency and WAR's equilibrium, similar to INT is the healing for RDM, but i could be using old data formula...

    It works the same way as determination but also reduces damage taken. Tank healing abilities and skills still scale of STR, but tenacity was added to the formula. It does not increase healing you do through attacks such as Souleater or Storm's Path directly but does increase damage and as a result you get more healing. Tenacity improves your character in every aspect of tanking
    (0)