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  1. #461
    Player
    Neroslaw's Avatar
    Join Date
    Oct 2017
    Posts
    1
    Character
    Ner G'ar
    World
    Zodiark
    Main Class
    Thaumaturge Lv 70

    Changes to housing

    I have few suggestions:
    • FC should have a separate types of house to be bought, depending on the FC level but located in ward together with everyone. (Imho large houses should be FC specific but it would be bad for ppl owning one right now)
    • FC house should somehow indicate that its made for more people.
    • There should be a limit of 1 home for FC/private/appartment per account/server.
    • To buy a mansion as FC you should have 8lvl FC and spend 100k Company Points
    • Application for home should be done via Mogstation with simmilar options like with the wedding plan. (a bit pay to win but if it only speeds up the proces by a week or so who cares)
    • A new ward should be added one week after the last one got filled in 90% via Mogstation.
    (1)
    Last edited by Neroslaw; 10-15-2017 at 09:38 PM.

  2. #462
    Player
    DarkAngel5100's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Kirai Mitsuki
    World
    Odin
    Main Class
    Thaumaturge Lv 51

    Hopefully Helpful Ideas ^^"

    See i had a few ideas for this, to start off i do agree on the idea of 1 house per account, only it should be 1 house per server (this doesn't include FC housing) because there are people who play on different servers. In addition to only owning 1 house per account, per server, all characters on that server should gain access to that house.
    Now onto what ideas i have.

    Private Housing for Medium and Large houses should be taken away, these should be left for FC's. Now i know people will hate that idea, i personally would love to have owned a Medium for myself and a few friends, but i understand that it's just greedy, and owning a mansion to yourself is even greedier.
    That being said though people want more room, so why not add an upstairs to the small houses, giving players a little bit more space without going overboard.
    (1)

  3. #463
    Player
    DarkAngel5100's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Kirai Mitsuki
    World
    Odin
    Main Class
    Thaumaturge Lv 51

    Hopefully Helpful Ideas ^^" (Continued)

    Next would be the Apartments, they aren't really much to desire, they are the same size as an FC private room but costs 200k more? Why?
    I feel to justify that price they should perhaps add a second floor, or maybe even add little garden area like a balcony. This would tackle the problem of players buying houses just for gardens.

    Adding housing instances, i.e Free Companies get like a ward sized area to build what they want, it would have 1 large plot for the guild hall, mediums and smalls for building anything else like shops, cafes, personal housing, etc. Players outside the FC's would still be able to visit, using the same rules as apartments/housing, FC leaders can choice to open their ward to other players or keep it private and only for FC members.

    Another idea would be to have plots were we can decide on the size of housing (restricting single players to perhaps smalls and mediums).
    (1)

  4. #464
    Player
    DarkAngel5100's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Kirai Mitsuki
    World
    Odin
    Main Class
    Thaumaturge Lv 51

    Hopefully Helpful Ideas ^^" (Continued Again)

    Add more Mansions into wards, or perhaps make Personal Housing Wards and FC wards. This way players can still buy a personal house and there would be less complaining... i hope.

    And my final idea, Remove personal housing all together, only give individuals the option of FC Private Rooms or Apartments (again though make the Apartments more to desire)

    So there is my ideas, i know some are going to upset/annoy people, but u can't make everyone happy, all u can do if find a happy medium =)
    (1)

  5. #465
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by DarkAngel5100 View Post
    many split posts
    A friendly note: You can post more than 1000 characters in one post, just post the first 1000 or even less, then EDIT it afterward and It will let you post as much as you like.
    (2)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #466
    Player
    LaTakk's Avatar
    Join Date
    Oct 2017
    Posts
    5
    Character
    Para Noia
    World
    Zodiark
    Main Class
    Arcanist Lv 70
    I would combine the instanced housing with ishgard housing and the mog station.

    You buy a ticket on the Mog station to own an island in an area similar to the sea of clouds and can build a house there. The size of the plot/island needs to be paid with gil just as for normal plots.
    An airship brings you from ishgard to your own housing island then. (remember the chocobo air garden in ff9)

    The garden and house size depends on the island size you bought - you're always able to up or downsize if you just have the money for it.
    Its just like a small, medium or large plot.

    - Beside your house will be a market board and a summoner bell. (maybe only for a fee or make it even a craftable item?)
    - You can live in your house together with 3-5 friends.
    - The island will get lost if you dont enter for more than one year.
    - If the island owner is gone for more than a year but not a friend that lives there he will be the new owner. (similar to owning a FC)
    - Other people can only come to the island with an invitation that allows them to use the airship to the island for 24 hours.
    - Invitations can be obtained by a moogle on the island (up to 50 or so?) and split between the house owner and his friends (like wedding invitations)

    You pay with real money for the server storage you'll need with your house, thats why I'd suggest it for Mog station.
    (0)
    Last edited by LaTakk; 10-16-2017 at 01:00 AM.

  7. #467
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Gnorok View Post

    Housing is already instanced, it´s called wards. How many duty instances do you think are running at the same time? More wards shouldn´t really be any problem (and it isn´t as they now after the big backslash are suddenly providing more wards with 4.2).
    The problem is that they are not truly instanced at all. The wards are always there no matter if someone is using them or not, kinda like a city. This way they probably need a lot of resources to always stay up. Only the houses for each player are instanced. A truly instanced housing would only exit when someone goes to that house/instance, thus its way easier for the servers. This is why I cant understand why they chose it that way..
    (5)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #468
    Player
    Tigber's Avatar
    Join Date
    Aug 2013
    Location
    Pennsylvania
    Posts
    24
    Character
    Lina Hemlock
    World
    Leviathan
    Main Class
    Scholar Lv 80
    One suggestion that I think is pretty important to change is the cost of housing. It should cost way more than it does now, why on earth have the base prices not raised since housing was first released? The more time goes on, the more gil players acquire. This would also hopefully help discourage house flippers because they wouldn't be able to make as much of a profit.

    With that said, I'd love for there to be a way that anyone who wants a house can get just get one at some point but if that's not possible then raising the price at least allows players who really want housing to work for it.
    (0)

  9. #469
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Alleo View Post
    The problem is that they are not truly instanced at all. The wards are always there no matter if someone is using them or not, kinda like a city. This way they probably need a lot of resources to always stay up. Only the houses for each player are instanced. A truly instanced housing would only exit when someone goes to that house/instance, thus its way easier for the servers. This is why I cant understand why they chose it that way..
    Unfortunately, I believe it's due to the neighbourhood concept. Since they have to assume someone will always be there, the wards can never close. It may also be 1.x coding since they did salvage a lot and repurposed it.
    (1)

  10. #470
    Player
    RaideDuku's Avatar
    Join Date
    Oct 2013
    Posts
    449
    Character
    Raide Duku
    World
    Adamantoise
    Main Class
    Red Mage Lv 100
    More immediate things:

    1. ===ONE HOUSE PER ACCOUNT=== ... With housing being such a finite resource, I'd even go as far as saying only one per account, period, but at least one house per account per server. Also can have an FC house, but again only 1 per account.
    2. Wards that are DEDICATED to FC's ONLY. On top of that, have house sizes restricted by how many people are in the FC. Having a large house owned by an FC of 4 people is almost as bad as being owned by a single person.
    3. Stagger the release of new houses throughout the day. And never right after the servers coming up.

    Down the Line:

    1. If people have more then one house per account, then they get to pick which one they get the keep, and the rest will be refunded back 100% of starting value (only fair way to do it). Items in house will be stored for awhile. If you don't choose, then the game automatically sells off all houses except the biggest, best ranked one. This would happen with several months notice, (3-6) with emails sent out.

    2. INSTANCED HOUSING. Start with something like an apartment. Then make it so you buy additions. Buy a yard. Buy more rooms. Buy a bigger yard. Buy a basement. Buy bigger rooms. Buy a swimming area. Have it be something that a person can work on over time without having to go through the pain of transferring to a bigger house. Let's face it, having the neighborhoods we have now is nicer atmospherically, but it just isn't a system that can keep up with demand. Maybe even make them top off even larger then what current houses get as a little incentive to go the instanced housing then the static housing.
    (3)

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