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  1. #1
    I hope SE is open and concise about what is and is not against TOS when it comes to housing. Just a glance at the shout convos that took place right before servers went offline for maintenance upon Shirogane's launch, would define just how confused the community is about what is against TOS vs not.

    Now that there is a large amount of attention on the subject, it is a perfect opportunity to make the rules regarding housing, clear to the community so that everyone is on the same page and understands.

    There are many ideas posted up about discouraging house flippers but if people knew clearly what is against TOS, perhaps that would reduce the amount of people willing to take the chance on house flipping as well as the big motivation for people doing it in the first place, the buyers.

    Just a simple notice explaining what is okay vs not okay and what constitutes as an ideal housing transaction vs what is against TOS would go a long way towards helping the community understand what they are getting into before they purchase a house.
    (5)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

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  2. #2
    Player
    AlthusRitoto's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Yuzuki Sakamoto
    World
    Mateus
    Main Class
    Paladin Lv 61
    When YoshiP dropped the prices, he forgot to add in like 100+ wards to make it balanced for players back in 3.3.

    Now they are at the point to add 200+ wards if they need to.

    But considering how it's going to take 2-3 months for them to announce what they are going to do, it's going to take forever.
    (5)

  3. #3
    Player
    Curga's Avatar
    Join Date
    Oct 2012
    Posts
    2
    Character
    Curga Alexander
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    One major fix for the problem is to make it to where you can only have one personal house and one free company house per account. For people who already have multiple houses they should be allowed to choose which house they want to give up and have a time limit in which to give up said houses. If they do not give up their houses in that time frame then they loose all houses on their account. There would have to be a refund mechanic in place for the houses they would be giving up and the furniture they would be loosing.
    (6)

  4. #4
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    If they refuse to do instance housing then they really need to

    At least double all available wards.
    Separate FCs and personal housing.
    Make it so you can only have 1 house per account and strip houses from people who own multiple ones.
    (7)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LunarEmerald View Post
    -snip-
    I think if they at least tripled the number of wards across all housing areas it would put a reasonable dent in the supply problem on most servers...and if they added some over time afterwards that would also help. Balmung would probably be another story. They could also just keep adding subdivisions to our current wards. Not sure if there would be anything different about that though. Ideally, we should have a ward system that expands as soon as a number of plots are filled, adding another immediately. There would probably be a cap though, but it would realistically grow as the server does...which means they shouldn't reach the cap on most servers. That said, they really do need to crack down on how many houses people can have per server/account. Yes, people did what SE allowed them to, I get it. But there's not enough supply to meet the demand...and those who purchase like, 5+ plots are a bit of an issue now.
    (5)
    Last edited by Vahlnir; 10-17-2017 at 06:36 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    Raveykins's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    33
    Character
    Khuja Ythe
    World
    Cactuar
    Main Class
    Conjurer Lv 80
    So Z'ythe had an idea which he posted: http://forum.square-enix.com/ffxiv/t...ost-and-survey

    Although I do believe my post there is also relevant to ideas here.

    When it comes to option 1, however if they changed the way housing works and made it 1 personal house, and 1 Free Company House (Even though it's communal property, if they went by who is the FC leader at the time, it may fix this issue.) per account and rather than per character, an addition of wards could work. However there would still be a server strain due to the instanced wards having to load in not only all the houses in the neighborhoods but also all of the decorations they have in their yards. But this is yet another matter.

    I do like the redesign idea where you start out with a small but the yard could very well compensate for the ability to pay gill to up grade it to a medium and eventually a large. I think a lot would appreciate that because at least then everyone starts out with the same and can upgrade as they pool and or gain the income via it be a personal house or an FC house. However I also know that this would require time, funding and a reward of housing wards. Though if you pair it with the 1 personal house and one FC house per account or per account per server, this could work out well for everyone eventually. It would also take out the entitlement folk feel I think.

    I also like your Citadel idea, and I'll expand on this in a moment. It would take a rework of apartments and how they work as well, but I also like the apartment system. Although I do see the problem being with apartments as they can't be upgraded in size as they're at least the top floor of a small house size wise I think. I may be wrong. If they had the ability to be upgraded in size, this would help and give people the ability to garden with a balcony option, this may placate some. You should also be allowed to add a tenate or at least your spouse (if anything) if you're married in game. I dunno about you but one of my favorite things to do is hang out in my husband's apartment if for nothing more than he's gotten better at decorating, but for his orchestion list. Gives me nice music to listen do while crafting and such when he's at work. Yet I couldn't go in if he forgot to lock it.

    Now back to the Citadel idea. I understand it would be a different building for a Free Company and would give them all access to a room that they could all decorate provided permissions given. It would also give them a place where they could garden as well and have access to an airship and a workshop. This would help immensely but would probably have to be seperate from personal apartments and I'm not real sure how that would work or be implemented as of yet. It may have to be instanced, but I don't know. This would take more thought to work out in my head. (I'm a little distracted right now.)

    As far as instanced housing goes, for personal houses I would and could agree with this but can also understand how it would upset folk. Back when we were on Gilgamesh when housing was first implemented, we did have some pretty cool neighbors. Yet these places (the wards) in these times today are rather dead as far as a neighborhood feel goes unless you have a friend or two in the ward that you could go visit. At least if it was instanced (unsure how they'd manage this) like maybe in your set of instances you could also have your friend(s) in the same instance with their houses? This sadly would take more of a toll on the servers and I'm not sure if it could be implemented in a way which it would feasibly work or work well. I understand the want of a feeling of community, yes, but if it's just people around the market board or summoning bells and no communication outside of that; it's really just an eclectic mess of people who don't socialize with one another. So I'm not really sure how they'd go about this section, simple as that. I love that our little house is across from our free company but I've friends there and they can visit me when I don't feel like socializing with the whole of the FC. Some days I have a day where I like to be in my own space with a couple of close friends.

    Honestly with my Alts I don't mind owning an FC room or just an apartment, they're a character I don't use too often so they don't need a house or a garden, (Our FC doesn't allow everyone to access the garden for planting and the like depending on if the FC needs cross breeding mats for our Omni crafter to use.) after all, they're just strictly for RP and me to take a walk down memory lane through the story when I'm feeling nostalgic. Their FC rooms or apartments are strictly set up for RP or in most cases of the FC rooms it either becomes a crafting station or a room I donated to the FC as a space for the roleplayers to RP as an extension of the FC house. Think of it as a small room with spaces for like a library added on just in the next room if the FC main house is set up different and doesn't offer a library.

    I can agree with Gardens needing to be upped to three plots per property, that would also probably curb the fighting for larger plots if even smalls were equal opportunity. Also all houses should be able to have the same amount of merchants in them too, (I.E: Mender, Item seller, person that sells the dark matters/dyes) I don't know if this has been changed, but it would be beneficial to a personal or an FC plot depending on what they were doing.

    As far as the players with multiples being grandfathered in, and not being able to own anymore houses; this I can agree with but would like to make an addition of SE making it so that out of all the plots they own, they can only choose one house to keep and share with their alts. The other houses they owned (after they choose the one they want to keep) will have to be relinquished and where as I don't think they should get anything back for said plots, it may be in SE's best interest to at least reimburse them for what they had to relinquish. This would work if the 1 personal house per account or per account, per server was implemented. And then if they implemted the other idea of being able to upgrade any plot to a bigger one via a revamp of the yards, this would potentially work well.

    I also agree to the x amount of time after relinqushing before ability to buy becomes available and that Free companies should at least have the minimum of 4-5 at best since it takes at least 4 to even start an FC to be able to buy a house for their FC.

    I would also like to add that tenants on personal houses should be able to reset the demolish timer.

    This is all I can think of atm, I may have missed something.
    (2)

  7. #7
    Player
    AlthusRitoto's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Yuzuki Sakamoto
    World
    Mateus
    Main Class
    Paladin Lv 61
    I am just going to lay this here still:
    http://forum.square-enix.com/ffxiv/t...-Current-Wards

    FC should purchase their own ward for very good reason. People can say otherwise, but from this link - I still think this would be very safe to say everyone will get something out of their housing.
    (0)

  8. #8
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Another idea :

    Theoretically your servers need to be able to function even if all houses are owned by big FCs where everyone is buying all rooms per house..so why not open these buyable rooms for everyone? Its completely bad that we have to pay the exact same price as a FC but we cant even buy the extra room..so why not unlock this feature for personal houses too and on top of that make it possible to buy all rooms. You could give FCs the function that they can say how many rooms each rang can buy so that one person does not buy them all in the FC and just simply unlock them for purchase in the personal houses.

    This way people should have enough space to decorate and might not feel the need to buy bigger houses and on top of that its a nice gil sink too.
    (3)

  9. #9
    Player
    Kalitzo's Avatar
    Join Date
    Apr 2012
    Posts
    79
    Character
    Atlantis Yumemora
    World
    Sargatanas
    Main Class
    Warrior Lv 90
    Bumping this lol. This should’ve been stickied.
    (1)

  10. #10
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    As an owner of 4 houses across 4 characters, a 1 house per account limit would seriously piss me off. Not just the gil, but the time spent on these, to lose it because people cried at the devs would be incredibly disappointing.

    Allowing me and other multi house owners to keep our properties but barring us from buying more would be a good move IMO. Put a timer on relinquishing plots to discourage flippers. Idk about FCs, there's probably a few low member FCs out there, implementing a member limit might screw them over.

    And in the end, if I must lose my plots, allowing alts to be added to Friend Lists and therefore being able to share a single would be acceptable. I'd want all my gil back though. Every single gil.
    (6)

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