Quote Originally Posted by Arazehl View Post
SE There should also be guidelines for owning an FC house. At least 4 active members (player's alt excluded from these numbers) to constitute the right to even own an FC house. Players who fall below that and are not actively recruiting a limited number of fc members, aren't using the FC house as it was originally intended. Things like raiding, role playing, in game progression, crafting, etc....to be used for a set number of accounts and it's players, is how FC housing should be, but currently isn't. As it stands now too many players who label their house as an FC, really consider it more their personal home and exploit it and those benefits that come with it.
The major problem is the fact that you need an FC to do airship stuff. I know that my friend and I are basically in a two people FC (there are actually 4 of us but the other two come and go) and the reason is that we want to do what we want to do with the airships and joining another FC, it's unlikely that they would let us take over the company workshop and let us do whatever we wanted, especially if it's things for our own gains.

I'd love to be in a bigger FC though. Just sad that I can't if I want to be able to use the company workshop selfishly. pfft.