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  1. #1
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by CookieMonsta View Post
    This can kill the server if the appropriate scalability wasn't built in from the ground up.

    Each ward is adding an unknown burden on the server which has to be accounted for. Only SE knows what this is but I suspect there is some issue with ancient/poor code that is preventing infinitely scalable wards.
    If that is the case then adding instanced housing with infinitely scalable number of houses is very likely to run into exactly the same issues - and would thus not be a workable solution.

    The proper solution would be to fix whatever problems prevent adding lots more wards, and then add more wards.
    (0)

  2. #2
    Quote Originally Posted by MistakeNot View Post
    The proper solution would be to fix whatever problems prevent adding lots more wards, and then add more wards.
    i don't think it's a big secret. the problem is cost, so either they got a bigger budget for Shirogane or they figured out how to reduce the cost and used part of those savings towards the Shirogane wards.

    there's no magical way to fix it that makes them free.
    (1)