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  1. #11
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sebazy View Post
    Fey illumination was a sneaky little nerf that IMHO just wasn't needed
    Fey Illumination needed to be nerfed because of Largesse. Eos isn't any weaker, because her core value with Whispering Dawn remains very strong. Embrace is still stronger than single target Regen from WHM/AST and Fey Union also makes up for the 50 potency loss. Union is an amazing ability that way too many Scholars complain about because of mismanaged use. Also, Selene does not have ".01%" DPS increase, like the OP incorrectly said. It's actually very significant if you do the math.

    I hope this community realizes that SCH can't just keep receiving buffs. Yes, it was undertuned at the beginning of SB, but it's perfectly fine now. There is so much negative stigma about SCH though and the community can't seem to stop complaining. The 4.1 changes are meant to raise the skill floor, for new Scholars who spam way too many GCD. SCH doesn't need anything else.
    (2)

  2. #12
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    On the topic of Largresse, I wonder if it's possible to have it transfer over to the Fairy similar to how card buffs do the same to pets right now. It'd certainly make the cross role much more palatable on SCH if this could happen, though I imagine you'd need to make changes to Fey Illumination to compensate for this too.
    (0)

  3. #13
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    That's why Rouse is a thing. When raging strikes was a thing for Cross-Role, SMN pets did not receive the benefits of the buff. Faeries do not need interaction with Largesse.
    (0)

  4. #14
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by IllyaPrisma View Post
    Selene does not have ".01%" DPS increase, like the OP incorrectly said. It's actually very significant if you do the math.

    I hope this community realizes that SCH can't just keep receiving buffs. Yes, it was undertuned at the beginning of SB, but it's perfectly fine now. There is so much negative stigma about SCH though and the community can't seem to stop complaining. The 4.1 changes are meant to raise the skill floor, for new Scholars who spam way too many GCD. SCH doesn't need anything else.
    One extra gcd every 2.5 minutes, if you never get a cast cancelled and you manage to hit the boss the last second of any invulnerabilities or animations. It is a negligible skill.
    (1)

  5. #15
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by IllyaPrisma View Post
    I hope this community realizes that SCH can't just keep receiving buffs. Yes, it was undertuned at the beginning of SB, but it's perfectly fine now. There is so much negative stigma about SCH though and the community can't seem to stop complaining. The 4.1 changes are meant to raise the skill floor, for new Scholars who spam way too many GCD. SCH doesn't need anything else.
    You're kind of missing the point here. If you read the entire OP you'd see that they have made suggestions of where SCH would also need to be nerfed to include any buffs to their kit. I'd say the general consensus on SCH is that it works fine, but it doesn't feel as fun to play as it previously was.

    It also seems to be generally accepted that healers are the most balanced they have ever been, and that we don't want a repeat of ASTs 3.x cycle slapped on to SCH. But you should also realise that a lot of SCH mains will want to theorycraft new ideas into the job, given its current state and that we're pretty much guaranteed a job split from SMN at some point.

    Edit: And just on the point of Selene, making more of the SCH kit viable is not necessarily a buff as much as it is giving options. There is no reason for any job to have part of their kit made completely irrelevant, that's just bad job design. Selene and Dissipation do need a rework, regardless of if SCH can function without them or not.
    (0)
    Last edited by Kabzy; 10-10-2017 at 08:19 AM.

  6. #16
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Rawrz View Post
    One extra gcd every 2.5 minutes, if you never get a cast cancelled and you manage to hit the boss the last second of any invulnerabilities or animations. It is a negligible skill.
    3% attack speed increase can be computed by 1/0.97 = 3.1% DPS increase for the duration of the buff with regards to GCD and Auto-Attacks only. It also has 50% uptime if the Scholar is exclusively using Selene (which not many Scholars do, of course). Please do not call it a negligible skill when you have no idea how effective it actually is.
    (0)

  7. #17
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by IllyaPrisma View Post
    3% attack speed increase can be computed by 1/0.97 = 3.1% DPS increase for the duration of the buff with regards to GCD and Auto-Attacks only. It also has 50% uptime if the Scholar is exclusively using Selene (which not many Scholars do, of course). Please do not call it a negligible skill when you have no idea how effective it actually is.
    Derailing at this point, but whatever. 3% for 30 seconds, every 60 seconds. MAXIMUM 50% upkeep. This works for and against the buff. If an SCH holds off casting fey wind to not waste just during invulnerabilities/ animation, it's up for more active battle, but less than 50% uptime.

    At a 3% speed increase it would take 33 GCDs to make the buff actually trigger a dps increase. Imagine casting 31 over the course of THREE fey winds spells and then on the 32nd cast, the boss jumps and cancels your cast at .13 seconds. All three casts of fey wind was just negated.

    The dps buff is 1.5% in the most perfect world. Over actuality though, any broken cast or stutter in performance negates it completely.
    (2)

  8. #18
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Rawrz View Post
    At a 3% speed increase it would take 33 GCDs to make the buff actually trigger a dps increase.
    I don't think you understand how an attack speed buffs affects damage. Regardless of fitting in an extra GCD, the Damage output Per Second has been increased by 3% with regard to GCD and Auto-Attacks. Some jobs are nearly all GCD and Auto-Attack, while others have more oGCD attacks, so it varies from job to job. But it would not actually take 33 GCD to trigger a DPS increase, as you said...

    Arrow is the same way, and while not as strong as the Balance, is still an impactful raid buff.

    You have to look at attack speed buffs as a percentage increase on the speed of outgoing damage, and not just whether the buff provides an extra GCD or not.
    (0)

  9. #19
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    So here's the thing. If the fight is going on for that 2 minutes and thirty seconds or so, with fey wind your dps with fey wind will be slightly higher. The moment that the failed cast happens on that extra gcd, your dps balances out to the same as what it was without fey wind, because the extra benefit of speed couldn't produce that extra gcd.

    The speed from selene makes your dps seem like it's going up because, yes it's front loading the damage, but the boss has a set amount of HP, therefore you need a set number of casts to kill it. If you can't get an extra cast off, how much extra damage did fey wind provide? A negligible amount.
    (0)

  10. #20
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Embrace... instant cast to allow better pet management.
    This is a really good idea. This would:
    • Mostly fix player complaints about the faerie not being responsive / being too slow.
    • Eliminate the need for using macros to cancel Embrace to cast other abilities faster.
    • Greatly reduce the need to manually cast Embrace.
    • Enable faerie to follow player much better, reducing difficulty in using abilities centered around the faerie.

    It would bring us several steps closer to a world where my faerie guide isn't needed anymore.
    (1)
    How To Train Your Faerie
    http://forum.square-enix.com/ffxiv/threads/209109-How-To-Train-Your-Faerie-A-Comprehensive-Guide

    Best tank guide ever! (Not mine but I am putting it in my sig because it is THAT awesome.)
    http://forum.square-enix.com/ffxiv/threads/228662-A-Visual-Guide-to-Tanking

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