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  1. #31
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Pvp should be for people who want to pvp... not for people who want exp... and from the sound of it people are just using it currently as an easy exp exploit which im sure makes it less enjoyable for people who want to actually pvp
    (5)

  2. #32
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    I only do frontlines so my opinion is only on that but the introduction of xp got me to do pretty much nothing but frontlines, it got me 2 grand company mounts and the 2 ADS mounts out of it but I tend to mostly heal in frontlines on my astro and swap to a job i want xp for when the match is almost over. But Maelstrom has just been destroying on primal data center for months now so I suppose I'm not jaded into thinking we are losing just because people are in it for xp. Bots are pretty annoying though but its pretty hilarious when in 8v8v8 matches all the flames are bots and just sit there and we sneak up behind them and hold their base for the entire match.
    (2)
    Last edited by ArkNova; 10-09-2017 at 09:58 AM.

  3. #33
    Player
    Jas710's Avatar
    Join Date
    Aug 2013
    Posts
    357
    Character
    Wolf Spyder
    World
    Siren
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    So, a necessary evil for XP, yet you won't make the effort to improve yourself or your teamwork?

    Okay, enjoy less XP and a longer grind, I guess. Who's really hindering who there?

    P.S. Most other content gives more XP, even if the wait is longer. But as I said, enjoy less XP and a longer grind.
    Wasn't open to debate. Just stating facts. Whether or not the xp js equivalent to other means is irrelevant. I'd rather put up with three lousy shatter roulettes where loser groups keep spreading themselves thin/not paying attention to the big ice b.s., than wait 20+ minutes for a dungeon to pop.
    (1)
    Last edited by Jas710; 10-09-2017 at 11:31 AM.

  4. #34
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    The only problem I see with the whole "no sh*t healers are OP" is that we don't see healers over running PVP. Even in Feast.

    My opinion here, but I think coordinating teams to focus down players is just proper communication. If a healer couldn't save a player in that kind of situation (or more realistically, give said player the seconds needed to sprint away), then why have healers at all?

    PVP is still a niche thing, but I fully agree with SE's decision to just make everything fully seperated from PVE, evennif just from a balancing perspective.

    I don't foresee any reason to nerf healer's heal potency unless Dueling goes from a goofy time waster to a ranked PVP mode, as right now, everything about Frontlines or Feast is built on the idea of parties, and thus teamwork.
    (2)

  5. #35
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ArkNova View Post
    .... Bots are pretty annoying though but its pretty hilarious when in 8v8v8 matches all the flames are bots and just sit there and we sneak up behind them and hold their base for the entire match.
    It's really insane to Freelance in Primal and land in Flames since you can tell a whole party will just follow one player around and only attack when something get's close enough. I'm a little surprised we've not started to see players funnel bots into pinch points.

    Or maybe they do during those wild moments when Flames suddenly tears it up...
    (0)

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