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  1. #1
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52

    The vitality attribute has been added to gatherer gear at level 60 and above. 51+????

    Why isn't this added for 51+? There is a lot of dangerous nodes for @level 51-60 in HW. A lot of unspoiled nodes have monsters too close to them and they hit too hard. 51+ is when Hp scaling starts to be an issue.
    (0)

  2. #2
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    You could use stealth?
    (14)

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    This is what stealth is for. I have never found a node I don't have space reasonably nearby to put up stealth and then walk up to it.
    (9)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #4
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Krotoan View Post
    This is what stealth is for. I have never found a node I don't have space reasonably nearby to put up stealth and then walk up to it.
    No it is not, stealth does not save you from being one shot??? and if stealth was the fix for this, why are they changing it to begin with? Plus you walk too slow in stealth anyways, it takes forever get to some nodes because of it, or you wait for something to move.

    the change should be 51+ not 60+
    (2)

  5. #5
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Snow_Princess View Post
    No it is not, stealth does not save you from being one shot??? and if stealth was the fix for this, why are they changing it to begin with? Plus you walk too slow in stealth anyways, it takes forever get to some nodes because of it, or you wait for something to move.

    the change should be 51+ not 60+
    You can't get one shot if you don't get aggro.
    (16)

  6. #6
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Snow_Princess View Post
    No it is not, stealth does not save you from being one shot??? and if stealth was the fix for this, why are they changing it to begin with? Plus you walk too slow in stealth anyways, it takes forever get to some nodes because of it, or you wait for something to move.

    the change should be 51+ not 60+

    I wasn't aware of any changes made to gathering gear or stealth and have always readied for mining in dangerous areas by using it BEFORE walking near the node. "Takes forever" is very much a personal opinion. Stealth lets you walk next to any enemy of approximately the same level and not be detected. Maybe you should be able to take a couple hits before dying, giving you a chance to run away but likely you'll run into other enemies and make it worse. By all means put vit on all the gatherer armor if you think it's a problem, but stealth is a viable option.
    (2)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  7. #7
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Krotoan View Post
    I wasn't aware of any changes made to gathering gear or stealth and have always readied for mining in dangerous areas by using it BEFORE walking near the node. "Takes forever" is very much a personal opinion. Stealth lets you walk next to any enemy of approximately the same level and not be detected. Maybe you should be able to take a couple hits before dying, giving you a chance to run away but likely you'll run into other enemies and make it worse. By all means put vit on all the gatherer armor if you think it's a problem, but stealth is a viable option.
    http://na.finalfantasyxiv.com/lodest...73c979ba32ec2d

    The vitality attribute has been added to gatherer gear at level 60 and above.
    Should be 51+ that is when the HP scaling becomes bad and gets gradually worse.
    (0)

  8. #8
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,174
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Pence View Post
    You can't get one shot if you don't get aggro.
    That said, the low health is still a inconvenience. One unlucky auto attack when you attempt to mount and fly off or an AoE, and you hit the ground - That was never the case in ARR and HW.
    (1)

  9. #9
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arrius View Post
    That said, the low health is still a inconvenience. One unlucky auto attack when you attempt to mount and fly off or an AoE, and you hit the ground - That was never the case in ARR and HW.
    The OP is asking for HW content adjustments (L51-60). If it was never an issue during the HW-era in those areas, it won't be an issue now.

    (Unless ofc there was a nerf I'm not aware of, but still. I've never had or heard of anyone having any major issues)
    (2)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Arrius View Post
    That said, the low health is still a inconvenience. One unlucky auto attack when you attempt to mount and fly off or an AoE, and you hit the ground - That was never the case in ARR and HW.
    You can't mount while having aggro. Just be sure to be not near a monster's aggro field before deactivating stealth.
    (1)

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