I'm not disagreeing with that assessment. In fact, if you scroll back a few pages, I actually said healers should be pushing their classes to the limits in PF and Statics - which means DPSing and healing. The only thing I'm actually writing off is DF - which kinda puts me on both sides of this argument at once >.>
Well yeah, but in the scope of a DF instance, you've got to weigh replacement time vs gritting your teeth and just going along with them. Also, by kicking a bad out of an instance, you are also denying them experience and a chance for them to learn which perpetuates the problem.
Therein lies the problem. While we're all discussing this here... it leaves it open for other less than noble players to see thread, then go make people's lives hell in DF.
And those healers will never change because they do not care enough to change - and attempting to "fix" them is only going to cause everyone involved more stress.
Let's get one thing straight: I NEVER said I do not DPS in an instance. In fact, one of the things that irks me the most with wall to wall pulling is that the tank completely denies me my ability to DPS, and usually when I am able to DPS everything's basically dead so I'm not able to contribute DPS. Essentially, big pulls are actually slowing down the group rather than pulling like 2 groups, we beat them down, and advance. The other fun things are when undergeared tanks use sword stance and start taking massive damage, so again, I can't DPS because I have to deal with a squishy tank.
Just because I'm suggesting we write off DF doesn't mean I'm standing around playing with my staff when I'm not healing.
Because there's only so many times you can just heal in a quest before they get to be little more than cutscene bonanzas. They need combat so they can introduce a fail condition.
Going back to the quote, I suspect the real reason why instanced are balanced around zero healers DPS is to provide flex room for the group, rather than say "HEALERS DO NUFFIN!". Again, this also reinforces my stance on PF and static groups.
Ok, since I don't know SCH and AST, what skills am I going to recommend them to use? How would I know if they aren't already using said skills if I'm not parsing the fight? Telling them to "do more DPS" doesn't actually accomplish anything in and of itself - cause you gotta tell them HOW to do more DPS.