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  1. #41
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lebannen View Post
    The definition of soon obviously varies imensily from country to country.
    No, it varies from personal perception.
    (1)

  2. #42
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    All I can say is

    (6)

  3. #43
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    Such crucial changes and you idiots all want them to rush...dumbfounded.
    (1)

  4. #44
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reliquia View Post
    All I can say is
    (video)

    Was only a matter of time.
    (0)

  5. #45
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Agoven View Post
    Such crucial changes and you idiots all want them to rush...dumbfounded.
    They really need to hire another translator for this. It's not a big deal if the patches come in time but the translators are clearly overworked.

    It's a month late..."we will work on it for a week longer"....*Monday the week after that* "we are doing the finishing touches"....*Friday* "here it is- part 1 that is!"
    (2)

  6. #46
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Acydcross View Post
    Oh I just thought of an idea (actually it's from FFXI). They might make it like, for example:
    You are a lvl40 *insert class here* - you can only grab and equip skills lvl20 and below (from any class)

    Kinda like from FFXI with mainjob/subjob system right?

    Err....Oh well, I'm just too excited to know what really is going on. D:
    I'm all for that.

    But I'd like to be able to equip ALL of my class's abilities then sweeten the deal with some abilities from other classes.

    Maybe make your class's native abilities useable (as in infinite action points) and then have a point allowance for cross class abilities.

    -----

    My GLA has 26 abilities (not counting slashes and stabs) 8 of those are "II" What I'd like to see is:

    All your IIs becoming the default abilities and the #1s get greyed out as you get the IIs since chances are you won't use them anymore. (This reduces your abilities to 18, 10 abilities and 8 weapon skills).

    Then make it so other classes can use abilities half their level and not be able to equip the "II"s regardless of their level.

    Boom, more class uniqueness, reduces the need to grind fest all your classes to 50 to efficient and promotes using skill instead of collecting abilities to beat game content. (Example: most groups require you to have Sentinel to fight Ifrit).

    (0)

  7. #47
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Reliquia View Post
    All I can say is

    omg great
    (0)

  8. #48
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    (0)

  9. #49
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Setting Actions and Traits

    The following reforms will be made to the conditions for setting actions and traits:

    Upon learning an action for your current class, that action will automatically be set to the action bar and cannot be voluntarily removed. It will be possible, however, to move the action to another slot.

    Action costs will be abolished. Instead, a cap will be imposed upon the number of actions from other classes that can be set. The cap will be determined by the level of your current class.

    Players will no longer be bound by level restrictions when setting actions from other classes.
    For instance, a level 1 pugilist will be able to set a level 30 gladiator action. However, the effectiveness of that action will be scaled down accordingly.

    All traits will be made class-exclusive.
    Adjustments will be made so that certain actions will only unleash their full potential when paired with traits belonging to the same class.

    In conjunction with the above changes, the Actions & Traits interface will undergo redesign in order to make action placement and repositioning more intuitive. Readying an action for use will become a two-step process: players set an action, after which they will have the opportunity to rearrange the action bar.
    OH LOL

    called it.
    (0)

  10. #50
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    And...now that the info is out...time to ignore the forums while the trolls and hate spread like fleas...the biting already hurts...I need some pest control already.
    (0)

  11. 11-11-2011 07:52 PM
    Reason
    Move post to the other board. >.>

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