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  1. #61
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    DRK mitigation is pretty fine. I used to think it was kinda bad but once you get the hang of it, it works out fine. HW DRKs have the exact same mitigation as now bar foresight, but they also have TBN which is an incredible CD, 11k shield every 15 seconds is faaaar more useful than it feels like. Take the mobs in expert, they hit for like 3k, so rampart would mitigate 500 damage per hit, it would take 20 hits to equate one TBN.

    But I will admit DRK does feel like it's missing one defensive CD, and personally I don't think TBN lasts long enough.
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  2. #62
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by RLofOBFL View Post
    DRK mitigation is pretty fine. I used to think it was kinda bad but once you get the hang of it, it works out fine. HW DRKs have the exact same mitigation as now bar foresight, but they also have TBN which is an incredible CD, 11k shield every 15 seconds is faaaar more useful than it feels like. Take the mobs in expert, they hit for like 3k, so rampart would mitigate 500 damage per hit, it would take 20 hits to equate one TBN.

    But I will admit DRK does feel like it's missing one defensive CD, and personally I don't think TBN lasts long enough.
    Yeah my friend used to main PLD and said now that he doesn't have to overly manage mana he enjoys DRK, he hasn't felt squishy at all leveling it up and uses it in end game dungeons regularly now.
    (0)

  3. #63
    Player
    Lynesse's Avatar
    Join Date
    Feb 2017
    Posts
    261
    Character
    Leona Valesti
    World
    Ultros
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RLofOBFL View Post
    DRK mitigation is pretty fine. I used to think it was kinda bad but once you get the hang of it, it works out fine. HW DRKs have the exact same mitigation as now bar foresight, but they also have TBN which is an incredible CD, 11k shield every 15 seconds is faaaar more useful than it feels like. Take the mobs in expert, they hit for like 3k, so rampart would mitigate 500 damage per hit, it would take 20 hits to equate one TBN.

    But I will admit DRK does feel like it's missing one defensive CD, and personally I don't think TBN lasts long enough.
    I agree 100% with everything you've said.

    My friend and I have quickly come to grips with DRK in big pulls, and I really understand now. It does feel like it's missing something, but DRK's survivability is actually very impressive with TBN, Dark Arts, and Abyssal Drain.
    (0)

  4. #64
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by whiskeybravo View Post
    It's not HW anymore lol

    I'm still getting used to using TBN on dungeon pulls, until you get TBN dark knight literally only has Shadow Wall as an all-purpose damage reduction cd. Rampart is good ofc but it doesn't really make up for how weak anticipation, awareness and convalescence are for damage reduction, nor how long of cd Shadow Wall has. Both the other tanks have more native cds in additional to role skills.

    (for the record I do think awareness is a worthwhile cd, it's just impossible to tell how much it's actually reducing anytime you use it. For the most part it feels like you need to combine 2 of those cds to equal 1 normal reduction cd)

    Shadow Wall really needs a 120 sec cd. It's kind of ridiculous that War has the same 30% DR which is 5 seconds longer AND returns 50 potency attack when hit, but DRK stuck with 180 sec cd.
    And still DRK is not impossible to heal or way harder to heal than the other tanks. In leveling dungeons he feels squishy and that was always the case.

    For the record: Awarness was ALWAYS a worthy cd.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #65
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ilan View Post
    For the record: Awarness was ALWAYS a worthy cd.
    No, it was useless back in coil when bosses didn't crit AND it prevented you from receiving critical heals

    I've always liked awareness, even when it wasn't popular I was just pointing out that it's hard to use it as a single cd and feel good about it, it's one of those cd's you'd usually just pair with something else. I tend to pair it with anticipation on drk (in dungeons), for example.

    And no, they aren't impossible to heal. I managed to get to lv70 with very few problems. But it does feel a lot weaker than WAR and PLD for leveling. One could argue that DRK is gimped all the way to 70, given that both PLD and WAR receive new def cd's in their post 50 climb while DRK does not.

    Quote Originally Posted by Lynesse View Post
    It does feel like it's missing something, but DRK's survivability is actually very impressive with TBN, Dark Arts, and Abyssal Drain.
    I think they just need to fix Shadow Wall. It really needs to be 120 sec cd at most, and the duration pushed to 15 sec at min, preferably 20 sec in my opinion.
    (1)
    Last edited by whiskeybravo; 09-26-2017 at 05:01 AM.

  6. #66
    Player
    Whiterock's Avatar
    Join Date
    Feb 2015
    Posts
    8
    Character
    Parsee Whiterock
    World
    Odin
    Main Class
    Marauder Lv 70
    A lot of SB and HW levelling dungeons allow for big pulls which will give a massive amount of exp thanks to the way the exp chain bonus works. So not only do people level up faster, the dungeon goes faster as well. It's a win-win for everyone involved!
    (1)

  7. #67
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by whiskeybravo View Post
    I think they just need to fix Shadow Wall. It really needs to be 120 sec cd at most, and the duration pushed to 15 sec at min, preferably 20 sec in my opinion.
    That or up its defensive value to 40% to match Sentinel. But even so, I think Sentinel's CD is too long and is unjustified too. Same with Bulwark. Specially when right next to it on the same hotbar (I have all my CDs on the same bar) is a 2 minute CD that gives 100% block chance AND reduce raid damage taken by 15%, FIFTEEN flipping percent (Passage of Arms). But I digress.
    (1)

  8. #68
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Phoenicia View Post
    That or up its defensive value to 40% to match Sentinel. But even so, I think Sentinel's CD is too long and is unjustified too. Same with Bulwark. Specially when right next to it on the same hotbar (I have all my CDs on the same bar) is a 2 minute CD that gives 100% block chance AND reduce raid damage taken by 15%, FIFTEEN flipping percent (Passage of Arms). But I digress.
    The tradeoff here is the damage you won't deal during passage of arms. I don't think it's a bad designed CD overall, Bullwark is (random, long cooldown, pretty redundant with Shieldtron now).
    (0)

  9. #69
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by MauvaisOeil View Post
    The tradeoff here is the damage you won't deal during passage of arms. I don't think it's a bad designed CD overall, Bullwark is (random, long cooldown, pretty redundant with Shieldtron now).
    I rather like bulwark, it's awesome for tanking a shitload of trash. But yes the cooldown on it is way to long and always was.
    (0)

  10. #70
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by MauvaisOeil View Post
    The tradeoff here is the damage you won't deal during passage of arms. I don't think it's a bad designed CD overall, Bullwark is (random, long cooldown, pretty redundant with Shieldtron now).
    Ehhh, yes and no. PoA is better than Bulwark in every regard except the self "stun". And if you're optimizing, you can time it to have it up for 2 seconds between your GCDs and block the damage that matters then continue your rotation. What I meant in my earlier post is that Bulwark is far worse than PoA (60% vs 100%, personal vs raid-wide) yet has a 50% longer CD (3 vs 2 min). Bulwark would still be fine at 90s CD like WAR's RI, 120s at worst. It's not 100% block so not having a penalty is fine.

    Think of it this way: Bulwark has the same CD as Sentinel, but is it as good as Sentinel? If the answer is no then its CD shouldn't be the same.

    Quote Originally Posted by Thela View Post
    I rather like bulwark, it's awesome for tanking a shitload of trash. But yes the cooldown on it is way to long and always was.
    Bulwark isn't a bad effect, its CD is bad compared to what it does. Refer to Sentinel analogy above.

    ~ Phoenicia ~
    (0)

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