

There's much more than can go wrong in Aurum Vale. Coincounter for example can end up being an easy boss...or a death-parade...all depending on whether the non-tanks remember that they should not eat his high-attack AoE's. Then there's the problem of DPS eating the healing fruits near the healer when everyone's on 3/4 stacks. I had a time when I stood in front of a fruit but before eating it wanted to top up the tank that for whatever reason didn't feel like eating one himself (he knew how to handle this, but I guess it was the sort that waits for one more stack before eating). And a DPS decided to go to the fruit by which I stood, instead of one of the two or three closer to him...and ate it. Before I got to the next closest one to me, the DoT on me and tank lead to a wipe. I died before getting to it by trying to prevent the tank dying a bit too much. Then again, it'd still be a wipe if the tank died.
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