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  1. #1
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    (7)

  2. #2
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sylvina View Post
    3 semi-dodgy opening pulls - 2 patrols and a basic mechanic (repeated) is meme-worthy?

    But I take your point.
    (1)

  3. #3
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Ilyrian View Post
    3 semi-dodgy opening pulls - 2 patrols and a basic mechanic (repeated) is meme-worthy?

    But I take your point.
    There's much more than can go wrong in Aurum Vale. Coincounter for example can end up being an easy boss...or a death-parade...all depending on whether the non-tanks remember that they should not eat his high-attack AoE's. Then there's the problem of DPS eating the healing fruits near the healer when everyone's on 3/4 stacks. I had a time when I stood in front of a fruit but before eating it wanted to top up the tank that for whatever reason didn't feel like eating one himself (he knew how to handle this, but I guess it was the sort that waits for one more stack before eating). And a DPS decided to go to the fruit by which I stood, instead of one of the two or three closer to him...and ate it. Before I got to the next closest one to me, the DoT on me and tank lead to a wipe. I died before getting to it by trying to prevent the tank dying a bit too much. Then again, it'd still be a wipe if the tank died.
    (0)