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  1. #11
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    More Aurum Vale? Yes please.

    The clothes? Meh.
    (1)

  2. #12
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Well, despite the clickbait...I'll roll with it. I'd be fine with a HM version as long as they make it at least mostly fun to be there, unlike its 2nd incarnation (technically the 1st for those who didn't play 1.0 such as myself). As it stands now, it's not even visually or mechanically appealing. It sorta makes you feel like it doesn't want you there. And the clothes? They've added a fair amount of other outfits already, another one wouldn't really change much. If they'd want to, go for it. If not, it's all the same.
    (0)

  3. #13
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sylvina View Post
    3 semi-dodgy opening pulls - 2 patrols and a basic mechanic (repeated) is meme-worthy?

    But I take your point.
    (1)

  4. #14
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Ilyrian View Post
    3 semi-dodgy opening pulls - 2 patrols and a basic mechanic (repeated) is meme-worthy?

    But I take your point.
    There's much more than can go wrong in Aurum Vale. Coincounter for example can end up being an easy boss...or a death-parade...all depending on whether the non-tanks remember that they should not eat his high-attack AoE's. Then there's the problem of DPS eating the healing fruits near the healer when everyone's on 3/4 stacks. I had a time when I stood in front of a fruit but before eating it wanted to top up the tank that for whatever reason didn't feel like eating one himself (he knew how to handle this, but I guess it was the sort that waits for one more stack before eating). And a DPS decided to go to the fruit by which I stood, instead of one of the two or three closer to him...and ate it. Before I got to the next closest one to me, the DoT on me and tank lead to a wipe. I died before getting to it by trying to prevent the tank dying a bit too much. Then again, it'd still be a wipe if the tank died.
    (0)

  5. #15
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Aurum Vale HM is something I would absolutely be down for, especially if we got a sweet title like "Breathless" as Canadane suggested.

    Maybe make that goldbile poisoning the air a real mechanic.
    (0)

  6. #16
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    mmh why not aurum vale savage mode for 4 players :P maybe add some sort of check points with ur group that saves ones progress, so u dont have to do all at once. ^^
    (0)

  7. #17
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vahlnir View Post
    As it stands now, it's not even visually or mechanically appealing. It sorta makes you feel like it doesn't want you there.
    I find The Aurum Vale to be one of the most beautiful dungeons in the game for this very reason. It's reputation is well-deserved, and the opening music was composed perfectly for the atmosphere they intended with this place. Even the quest giver admits that he never expected you to make it out of there when you complete it.

    You're right though. Everything about that place makes you feel like you're a foreign parasite, and an infection that must be eliminated. It still feels like it can kill you no matter how high your item level is.
    (2)

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