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  1. #1
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80

    A summary of CNJ/THM and solution for fixing the community controversy over WHM/BLM

    As we have seen on the boards, there have been some negative reaction to the announced class changes, particularly with regards to Conjurer and Thaumaturge. There was so much ambiguity that in the recent live producer's letter, someone asked and got the response:

    #XIVLive Q: We are dying to know which class gets which job... White mage and black mage, which is conjurer and which is thaumaturge?
    A: Conjurer is the white mage and thaumaturge is the black mage.

    The reason people were dying to know is because it was so hard to reconcile Conjurer and Thaumaturge classes with white and black schools to begin with. Let me break it down for the community before I offer up my suggestion for discussion.

    Conjurer and Thaumaturge, the two magic casters of FFXIV, were designed differently from mages in past Final Fantasy games. It's as if the developers thought of White Magic and Black Magic and instead of keeping the schools separate, they decided to mix them together like so in an interlaced effect:

    white magic
    black magic
    white magic
    black magic

    Almost like how your TV displays lines.



    Conjurer was given the white magic spell cure, the white magic status lifting spells, the white magic buffs, a black magic buff, and the black magic offensive spells.

    Thaumaturge was given the white magic hp regen spells with a twist, the traditional white magic debuff, the "holy" offensive white magic spell, the black magic debuffs, the dark knight debuffs, the new, umbral magic offensive spell and some all-new TP attacks.

    All totaled, the Conjurer was given:

    6 all-new weapon attacks
    12 all-new buffs/debuffs

    3 white magic cure spells
    6 white magic buffs
    2 black magic buffs
    1 black magic debuff
    1 white magic debuff
    3 white magic status healing spells
    12 black magic debuffs/DOTs
    12 black magic attack spells
    6 advanced black magic "ancient magic" attack spells
    1 white magic raise spell
    and recently, 2 unique white magic raise spells
    for a total of :
    ------------------------------------------------------------
    16 white magic spells
    33 black magic spells
    18 all-new abilities

    Thaumaturge was given:

    6 all-new weapon attacks
    12 all-new buffs/debuffs

    3 white magic curative spells
    2 white magic debuffs
    3 black magic debuffs
    2 white magic DOT/debuffs
    4 black magic DOT/debuffs
    5 dark knight debuffs
    2 dark knight drain abilities
    2 black magic "osmose" abilities
    2 all-new buffs
    3 all-new dark element attacks
    2 white magic attack spells (holy 1 and 2)
    1 white magic raise spell
    for a total of :
    ------------------------------------------------------------
    10 white magic spells
    8 black magic spells
    7 dark knight spells
    21 all-new abilities

    As we can see, Conjurer got more black magic spells than white magic spells.

    More importantly, both classes are a unique mix of magic from different schools. That's why no one can really say either class "makes sense" to be a job, because these classes are so mixed up. I suggest the following scenario to make up for it:

    Both Thaumaturges and Conjurers are given the one-time choice during the introductory job quest at their guild to select a path to study Black Magic or White Magic. After the choice is made, it cannot be reversed, just like joining a grand company. So it would go something like this:

    Conjurer ---> choice ---> White Magic
    or
    Conjurer ---> choice ---> Black Magic

    Thaumaturge ---> choice ---> White Magic
    or
    Thaumaturge ---> choice ---> Black Magic

    What happens if you do the job quest on one of the magic classes and then you switch to the other magic class and accept that guild's job quest? You are presented with only the remaining school of magic quest. So:

    Black Mage job stone as Conjurer & lvl 30 Thaumaturge ---> acceptance of "White Mage" job stone
    White Mage job stone as Conjurer & lvl 30 Thaumaturge ---> acceptance of "Black Mage job stone
    Black Mage job stone as Thaumaturge & lvl 30 Conjurer ---> acceptance of "White Mage" job stone
    White Mage job stone as Thaumaturge & lvl 30 Conjurer ---> acceptance of "Black Mage job stone

    What do you think?

    Kindergarten reading level summary:
    Choose a job stone as either class, and have the opportunity to select the other job stone if you level the other class.
    (0)
    Last edited by Neptune; 11-11-2011 at 08:33 AM.

  2. #2
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Solution: Stop bitching and just play the game. If you don't like it, leave. If you do, stay.

    Note: Not talking to you directly, just an answer to the "conundrum" itself.
    (0)

  3. #3
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I think that while a good attempt to meet both camps in the middle, it is more trouble than it's worth really. In the end, whether or not we agree with the decision, it is what it is and we will move on and play the game.

    I just sure hope BLM actually IS a BLM and not some frankenstein patchwork p.o.s. that is missing integral defining characteristics of what the series has built up BLM to be.

  4. #4
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
    Posts
    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    If you lvl both con and thm to 30 you can pretty much take both WHM and BLM... you are not locked out of one or the other because you took one of them.
    (0)

  5. #5
    Player

    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    43
    How about this?

    White Mage = 30 CNJ + 15 THM
    Black Mage = 30 THM + 15 CNJ

    Since, after all, they have repeatedly stated that jobs will require a COMBINATION of existing classes to unlock. Oh, what's that noise? That's the sound of the problem being solved.

    Locked. Next.
    (0)
    Last edited by Vyncent; 11-11-2011 at 08:50 AM.

  6. #6
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
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    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Vyncent View Post
    How about this?

    White Mage = 30 CNJ + 15 THM
    Black Mage = 30 THM + 15 CNJ

    Since, after all, they have repeatedly stated that jobs will require a COMBINATION of existing classes to unlock. Oh, what's that? That's the sound of the problem being solved.

    Locked. Next.
    That is pretty much what I was saying hehe I agree with you.

    The cat is amused =^.^=
    (0)

  7. #7
    Player

    Join Date
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    Ul'dah
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    Quote Originally Posted by NadienKirisame View Post
    That is pretty much what I was saying hehe I agree with you.

    The cat is amused =^.^=
    Yeah - I posted before reading your post.

    Nadien and I agree. Next topic, please.
    (0)

  8. #8
    Player
    Kopuno's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Rhizzae Cathedral
    World
    Mateus
    Main Class
    Summoner Lv 70
    How about the community just stops argueing and takes a week to get THM to 50. Besides, what good CNJ doesn't have THM 50 anyways.
    (1)