Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22
  1. #11
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    I agree with the premises in general. This change should be limited to levelling jobs only. If you are a levelling a job, there is fundamentally no difference in XP between Levelling Roulette and highest available dungeon.
    I would not allow the Roulette bonuses to be applied to more than once anyone at level 70 already.
    (1)

  2. #12
    Player
    KilledByKangaroo's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    27
    Character
    Kaine Garu
    World
    Coeurl
    Main Class
    Arcanist Lv 100
    They should have it so that the role in need (tank) doesn't use up the one bonus per day. Or make it a 50% chance so it doesn't change things that much but still gives more incentive to tank the leveling roulette.
    (0)

  3. #13
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Masekase_Hurricane View Post
    I have never understood why this needs to be a once per day bonus. This helps new players level up, improves queue times for all dungeons and gives players a chance at not doing the same dungeon over and over again. I mean the bonus is equal to what you would get anyway had you done a dungeon that was meant for your level.

    Even for high levels the tome bonus is smaller compared to 50/60, so they would still do other roulettes over this or spam an individual high level dungeon. personally I see no reason why this can't be a thing.
    I dont really see the need leveling is super easy in this game hence why almost all my jobs or level 70 before the first patch
    (0)

  4. #14
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by bswpayton View Post
    I dont really see the need leveling is super easy in this game hence why almost all my jobs or level 70 before the first patch
    I'm not saying it's hard I'm saying it needs more variety.

    I agree with the premises in general. This change should be limited to levelling jobs only. If you are a levelling a job, there is fundamentally no difference in XP between Levelling Roulette and highest available dungeon.
    I would not allow the Roulette bonuses to be applied to more than once anyone at level 70 already.
    I agree
    (0)

  5. #15
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    More variety? There's roulette, normal dungeon runs, fates, potd, leves, grand company item exchange, front lines... or for the truely lazy the jump potions... what you're suggesting is just a reason to spam leveling roulette
    (1)

  6. #16
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    what you're suggesting is just a reason to spam leveling roulette
    Correct in the hope of getting different dungeons.
    (0)

  7. #17
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,196
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    This helps new players level up, improves queue times for all dungeons and gives players a chance at not doing the same dungeon over and over again.
    It would have a negative effect on queue times for DDs, as more DDs would be in DR:Leveling queue.

    This is not like the cracked cluster incentive, which favors tanks and sometimes healers.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  8. #18
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rongway View Post
    It would have a negative effect on queue times for DDs, as more DDs would be in DR:Leveling queue.

    This is not like the cracked cluster incentive, which favors tanks and sometimes healers.
    How would it have a negative effect if the dps are already in a queue for the highest dungeon?
    (0)

  9. #19
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,196
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    How would it have a negative effect if the dps are already in a queue for the highest dungeon?
    DDs in queue for specific dungeons can only be placed in the specific dungeons for which they queue.

    (For the following examples, assume all players are DDs, and assume positions refer to people across all queues)

    Scenario A:
    You are a Lv63 job in queue for the Lv63 dungeon, and you are in position 1. The person in position 2 is queued for the Lv28 dungeon. An opening arrives for the Lv28 dungeon. You will be passed over for person #2.

    Scenario B:
    You are a Lv63 job in queue for the Lv63 dungeon, and you are in position 1. The person in position 2 is a Lv30 job and is queued for DR:Leveling. An opening arrives for the Lv28 dungeon. You will be passed over for person #2.



    Scenario C, with your suggested infinibonites:
    You are a Lv63 job in queue for DR:Leveling, and you are in position 1. The person in position 2 is queued for the Lv28 dungeon. An opening arrives for the Lv28 dungeon. You will get the spot that would have gone to person 2.

    Scenario D:
    You are a Lv63 job in queue for DR:Leveling, and you are in position 1. The person in position 2 is a Lv30 job and is queued for DR:Leveling. An opening arrives for the Lv28 dungeon. You will get the spot that should have gone to person 2.


    Worst case scenario, lower level players will be waiting in queue longer than they do currently because more high level DDs will be in DR:Leveling. Best case scenario, all the tanks and healers who are also currently queuing for specific dungeons will queue DR:Leveling instead, offsetting the extra DDs but leaving the lowbie queues in no better position than they were originally.

    Bottomless bonuses are at best, a "not terrible" idea. They are not a "good" idea.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  10. #20
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,929
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    The faster you level, the faster you progress, the less subcription you pay.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast