Page 1 of 2 1 2 LastLast
Results 1 to 10 of 101

Hybrid View

  1. #1
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Riyshn View Post
    Eh... *waggles hand*

    Outside of a Critlo (unreliable), it's only 300p and locked behind a 90s CD. Compare to Noct.Asp.Helios, which is 258.75p on the GCD, with a 172.5p party heal attached. Only 41.25p less shielding, and available for every mechanic. Not saying that Deployment Tactics isn't a great skill, but calling it "the best healer progression skill" when Noct.AST exists in it's current form feels off, especially when progression is where SCH has the most trouble, with trying to plan it's CDs/Aetherflows around an unknown fight.
    And this is the problem of course.
    Because they made Ast a sort of magpie build, mimicking or direct copying existing skills, there is this continual comparison.
    As raids only need two of the three, then one will always be seen to be at the back of the queue.
    Said it before, Ast should have been a substantially different kind of healer - maybe a sword and board melee type, to really get away from the original two.
    (0)
    Last edited by Teraluna; 09-15-2017 at 05:06 AM.

  2. #2
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Scholar benefits from the amount of free healing available in-progression, it's just merely aligning those cool downs where they can best be-used on-cooldown to get most uses while also supplementing the other healer. When you think of about the thought of getting perhaps nine whispering dawns in a fight or more, and how many deployments possible, at little cost. Fey Illumination can easily be seen as an double healer ilvl boost just like Largesse is for each healer for mechanical heals. You'd be surprised how much you can recover when things go south just because Eos's heavy lifting.

    Quote Originally Posted by Teraluna View Post
    And this is the problem of course.
    Because they made Ast a sort of magpie build, mimicking or direct copying existing skills, there is this continual comparison.
    As raids only need two of the three, then one will always be seen to be at the back of the queue.
    Incorrect. As I said before several times, all three healers have the most relatively balanced clear rates in savage, since the introduction of Astrologian. It hasn't been this good, ever.

    All three healers were represented in the first three O4S clears. So saying one job is at the back of the bus in-progression is a gross mistatement.
    (1)
    Last edited by technole; 09-15-2017 at 06:56 AM.

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by technole View Post
    Incorrect. As I said before several times, all three healers have the most relatively balanced clear rates in savage, since the introduction of Astrologian. It hasn't been this good, ever.

    All three healers were represented in the first three O4S clears. So saying one job is at the back of the bus in-progression is a gross mistatement.
    And SE will need to tread very carefully to maintain this, as farming groups are already leaning towards an AST+SCH preference once more. (I'm OK with all 3 healers have representation in progression... just I don't want that to disappear).
    (0)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Teraluna View Post
    And this is the problem of course.
    Because they made Ast a sort of magpie build, mimicking or direct copying existing skills, there is this continual comparison.
    As raids only need two of the three, then one will always be seen to be at the back of the queue.
    Said it before, Ast should have been a substantially different kind of healer - maybe a sword and board melee type, to really get away from the original two.
    I'm rather surprised looking back that they didn't use the cards as their primary healing mechanic. Stock a card, it effects the next 5/10 Aspected casts, each card effecting it in a different way. It makes the class unique, since your Aspected casts would be completely different depending on what you draw and stock for it.
    (1)

  5. #5
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I'm rather surprised looking back that they didn't use the cards as their primary healing mechanic. Stock a card, it effects the next 5/10 Aspected casts, each card effecting it in a different way. It makes the class unique, since your Aspected casts would be completely different depending on what you draw and stock for it.
    RNG healing? That's a terrible idea...
    (2)

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Lastelli View Post
    RNG healing? That's a terrible idea...
    RNG buffing, that's a terrible idea. . .
    (2)

  7. #7
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Deceptus View Post
    RNG buffing, that's a terrible idea. . .
    Yes. That's why they changed balance back to 10% and made spear useful. Now ast have 3 "good" cards, 2 rr fodder and 1 situational card, the bole. Thanks to sleeve draw and reroll what little rng remained can be further reduce almost to zero.

    RNG healing, on the other hand, would be way worse because of how healing works in this game (not gonna explain that, anyone with a little experience in ex trials and raids surely knows the reason). This is why, again, they completely removed any rng element from whm lilies mechanic and plenary indulgence.
    (1)

  8. #8
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lastelli View Post
    This is why, again, they completely removed any rng element from whm lilies mechanic and plenary indulgence.
    Quickened Aetherflow and Hyper Lightspeed, as well. Still not sure why they kept the RNG on Secret of the Lilly II.
    (1)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lastelli View Post
    RNG healing? That's a terrible idea...
    RNG tanking? RNG DPS? What terrible ideas...
    (0)

  10. #10
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by RyuDragnier View Post
    RNG tanking? RNG DPS? What terrible ideas...
    RNG tanking is not a thing anymore. It was a bad idea indeed and people complained about it. So they removed pretty much any RNG element from tanks toolkits, namely dark dance, the parry stat, reprisal proc. The only rng element in the tanks' toolkit right now is bulwark. That's it. You have parry/block rates, but these are usually ignored by any decent tank since you can't rely on them.
    RNG dps doesn't exist. You have procs with a fixed probability and over the course of an encounter it doesn't really make a difference. Also, dps is not the same as damage mitigation and healing. You'll just do a little less dps when you're unlucky with procs (but this will be counterbalanced when you get lucky later during the fight). RNG healing may potentially cause a wipe. So please, don't compare apple and oranges.
    (3)

Page 1 of 2 1 2 LastLast