Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    It's likely due to a coding problem. Promotion is strictly a binary action. You either can promote or not.

    It cannot make the distinction of who is "higher ranking" You either can promote or demote others or not.
    It can't tell if your "Treasurer" rank is a higher rank than an "Officer" Rank (see my example in the earlier post).

    The problem is a user perception one that makes assumptions. If you had created it in a certain order, you see the list and assume that because it's created first it has a higher significance.
    (0)

  2. 09-15-2017 04:29 PM

  3. #3
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by Driavna View Post
    Coding problem? Then they need to hire better coders, WoW worked like that since forever (and others games like RIFT or Wildstar).

    There you can only promote to a rank below yours and it works the same if you want to kick anyone.
    I'm not saying it to disagree, I'm just stating why they have problems. Let's be honest here I love SE...but their UI development overall is not the greatest. It's a definite improvement over what was in 1.0 but look how we had issues in the past, like buying Coke from a Grand Company. How tedious the process is. The fact there's a lot of token bloat for items that long should have been currency (Ventures is finally going to be in the currency tab....). Things like how we couldn't preview gearsets (even the new interface is clunky in previews when trying to try on multiple pieces).

    It even trickles down to Mogstation where buying items is an extremely tedious process that often causes card companies to flag transactions as fraudulent.

    Then there's the matter this is built on top of 1.0 so they still have to keep tearing it down little by little without trying to break something else.
    (0)

  4. #4
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by QT_Melon View Post
    It's likely due to a coding problem. Promotion is strictly a binary action. You either can promote or not.
    I understand that's how it works at the moment, but I am not inclined to let them off.
    Every other game I have played has had Guild ranks in a proper hierarchy. WoW is a much older game, yet it gives control over how much members can take from the Guild Bank. If older games can create more user-friendly systems, I see no reason why FFXIV cannot do the same.
    (0)

Tags for this Thread