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  1. #1
    Player
    Join Date
    Aug 2011
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    982
    What is this?


    You completely lost me at the third paragraph... maybe you can ninja edit it.


    Edit:

    Your ninja edit is a failure! I still have no idea what you're talking about....

    Sentinel is a class that provides shield wearing classes with additional defensive skills. Obviously Glad / Thm / Con.

    What are you talking about "new identity" and "new weapon"... classes are determined by their weapon... Sentinel = Shield. Again, I have no idea what you're talking about.

    What "change"... what's "not fair"... you're confusion has caused me to become confused and thus post something that is probably confusing...
    (5)
    Last edited by RemVye; 11-11-2011 at 12:27 AM.

  2. #2
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    Quote Originally Posted by RemVye View Post
    What is this?


    You completely lost me at the third paragraph... maybe you can ninja edit it.


    Edit:

    Your ninja edit is a failure! I still have no idea what you're talking about....

    Sentinel is a class that provides shield wearing classes with additional defensive skills. Obviously Glad / Thm / Con.

    What are you talking about "new identity" and "new weapon"... classes are determined by their weapon... Sentinel = Shield. Again, I have no idea what you're talking about.

    What "change"... what's "not fair"... you're confusion has caused me to become confused and thus post something that is probably confusing...
    No other class has dependency's. They are fully functional as their own class. Sentinal is not. It is not a true "Class". It did not get a job. It seems unworthy of being called a "Class". Evasion is not a class, accuracy is not a class. Sentinel should not be a class. It should be a skill that is primarily important to shield using Classes. Very simple to understand, I'm not asking you to agree.
    (0)

  3. #3
    Player
    Join Date
    Aug 2011
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    982
    Quote Originally Posted by Irondude View Post
    No other class has dependency's. They are fully functional as their own class. Sentinal is not. It is not a true "Class". It did not get a job. It seems unworthy of being called a "Class". Evasion is not a class, accuracy is not a class. Sentinel should not be a class. It should be a skill that is primarily important to shield using Classes. Very simple to understand, I'm not asking you to agree.
    Shield is a weapon, weapon = class... thus Sentinel is a class. Regardless of that you can't only be Sentinel it's an enhancing class. By enhancing your abilities on other classes. The requirement for a class is not that they are fully functional on their own. I'd like to see you do any endgame with only one class leveled.

    If you needed to equip a "Whip" in your off-hand to evade, that would be a class. If you needed to equip a "Hilt" in your offhand to parry that would be a class. The fact is you don't, but you certainly need a Shield to block... and by increasing your Shield skill....... you get abilities. You don't get 'Perfect Evasion' from increasing your evasion skill, you don't get 'Invincible' from increasing your parry skill.

    I'm gonna toss this out there... my assumption is that in order to give the Sentinel abilities to multiple classes (Gla/Con/Thm) they had to create a separate class because their are probably unique name constraints for abilities in their poorly developed database.

    As for "what's happening"... nothing is happening. Sentinel isn't getting a job. Sentinel is a class and will be used for classes. Jobs will have their own set of abilities, which (on Gla) could possibly pool from the Sentinel class abilities.

    I don't know what you're confused about, still.
    (1)
    Last edited by RemVye; 11-11-2011 at 12:47 AM.