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  1. #11
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Probably the biggest defense for the Unique tag is for extremely exclusive gear, like Raid items. It's gotta sting to see a rare drop you need like the Genji Fending body get need-lotted by the other tank, who already has the piece, because he wants it to glamour one of his other tank jobs.

    I honestly can't see the point of it on stuff like Tomestone gear, though. Seriously, SE should WANT players grinding out more Tomestones, since it's further incentive to keep playing the game even when you've met other goals.
    (6)

  2. #12
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Zfz View Post
    But how do you justify being able to NEED only once on something that you might want to meld differently for different jobs? You legitimately NEED two of them. Isn't the one-need rule just as arbitrary as the Unique attribute in reducing loot competition?
    Because it's so people who might actually have nothing can have the first chance to Need on it over someone who already has it. Is that not very fair? That way for a dungeon or raid, if someone does have a nice piece (s)he can only Greed that to give the other 7 people in the raid a chance. It would essentially be the same. Just allowing the player to greed on a duplicate if no one else wants it. And it also wouldn't effect dungeons either.

    Greed is fair.
    (1)

  3. #13
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    On top end raid gear, I can kind of see a purpose for it. It's supposed to give other players a chance at the gear. (Even there, they could probably do without the UNIQUE tag, since they already have other ways of limiting people's rolls there anyway.)

    But SE has overused the UNIQUE tag to a rather ridiculous extent. It's on tomestone gear where there's no competition for who gets the item. It's on low level dungeon drops that people can turn in for GC seals, so they're rolling on multiple copies of the item anyway. It doesn't make any sense there.

    If they're going to keep it at all, at least restrict it to only where it makes sense. (Or better yet, just eliminate it entirely. Even where it's somewhat reasonable, it isn't necessary, and it exacerbates the problem with our glamour system.)
    (3)

  4. #14
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Niwashi View Post
    .
    I would like it to be removed but in a way, moreso reworked. Remove it so you can possess a duplicate but you won't be able to prioritize yourself over others like in a raid. Have raid chest piece? Can't Need on it anymore. Can only Greed. That gives the others a chance to get it too.
    (3)

  5. #15
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Change Unique to Limited so you can't Need it if you already have it, and then we can have duplicates for Glamour and Materia-specific purposes.
    (6)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  6. #16
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Magic-Mal View Post
    ... moreso reworked. Remove it so you can possess a duplicate but you won't be able to prioritize yourself over others like in a raid. Have raid chest piece? Can't Need on it anymore. Can only Greed. That gives the others a chance to get it too.
    Quote Originally Posted by Joe777 View Post
    Change Unique to Limited so you can't Need it if you already have it, and then we can have duplicates for Glamour and Materia-specific purposes.
    Agreed. Remove it from tome gear altogether, and change it to "Limited" for dungeon/raid drops, where you can have multiples, but just can't roll Need for them.
    (1)

  7. #17
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Magic-Mal View Post
    I would like it to be removed but in a way, moreso reworked. Remove it so you can possess a duplicate but you won't be able to prioritize yourself over others like in a raid. Have raid chest piece? Can't Need on it anymore. Can only Greed. That gives the others a chance to get it too.
    Unfortunately, there's an easy way around this: Just store the item you want on a Retainer. The game no longer detects it in your inventory, and leaves you free to Need lot it. You can do this NOW, in fact - if you really want two raid bodies, there's nothing stopping you. No one does it, though, because there's little point since you can't carry them on you at the same time, and no one wants to have to zip to their retainer every time they want to change jobs. However, if you COULD carry around both pieces, folks most definitely WOULD store pieces on retainers in order to be able to double Need.

    I suppose you could have the code check each players' retainers, as well, before distributing the right to Need lot, but I have no clue how difficult that would be to code, given that Retainer data is not stored locally and needs to be accessed on-demand.
    (0)

  8. #18
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    I used to use the retainer method last tier because of having an extra Alexander STR ring, one with VIT meld for tank, and another with a Crit meld for the DPS jobs. Most of the time I used the VIT one on tank and DPS just because of traps.

    Although some people here just want the easy way so they can equip two tome rings. Which you can, just one has to be upgraded to 340, and that requires a glaze from O2S. Or just get a Genji 340 ring from O1S. Otherwise why does it matter if you aren't doing high-end content where higher ilvl matters.

    The unique restriction is just current inventory, also prevents needing an item again, or accidentally messing up pages, or a weekly tome purchase.
    (0)

  9. #19
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,518
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I would love this. It was a pain in the ass to outfit my retainers with scrip gear and a bigger pain to remove it and replace it with new crafted stuff I made for this tier.
    (1)

  10. #20
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by technole View Post
    .
    This isn't about raiding. This isn't about O2S. This isn't about an easy way to get rings. And this isn't about the "Why would you need it anyway?" argument. Why are you bringing all these things up... Does it matter to you if you think it doesn't matter to non-raiders?

    This is about asking for the possibility of allowing more in-depth customization options and glamours, would it be fair or not, an whether it would actually be beneficial. And for all players. Casual, midcore, hardcore, anyone should be able to build their perfect sets and glamours.

    Also I have beaten O2S multiple times in PF.
    (0)

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