Change Unique to Limited so you can't Need it if you already have it, and then we can have duplicates for Glamour and Materia-specific purposes.


Change Unique to Limited so you can't Need it if you already have it, and then we can have duplicates for Glamour and Materia-specific purposes.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
Agreed. Remove it from tome gear altogether, and change it to "Limited" for dungeon/raid drops, where you can have multiples, but just can't roll Need for them.



I used to use the retainer method last tier because of having an extra Alexander STR ring, one with VIT meld for tank, and another with a Crit meld for the DPS jobs. Most of the time I used the VIT one on tank and DPS just because of traps.
Although some people here just want the easy way so they can equip two tome rings. Which you can, just one has to be upgraded to 340, and that requires a glaze from O2S. Or just get a Genji 340 ring from O1S. Otherwise why does it matter if you aren't doing high-end content where higher ilvl matters.
The unique restriction is just current inventory, also prevents needing an item again, or accidentally messing up pages, or a weekly tome purchase.
This isn't about raiding. This isn't about O2S. This isn't about an easy way to get rings. And this isn't about the "Why would you need it anyway?" argument. Why are you bringing all these things up... Does it matter to you if you think it doesn't matter to non-raiders?
This is about asking for the possibility of allowing more in-depth customization options and glamours, would it be fair or not, an whether it would actually be beneficial. And for all players. Casual, midcore, hardcore, anyone should be able to build their perfect sets and glamours.
Also I have beaten O2S multiple times in PF.





I would love this. It was a pain in the ass to outfit my retainers with scrip gear and a bigger pain to remove it and replace it with new crafted stuff I made for this tier.

What is annoying about it is unsynched solo play. For example, Sohm Al is a leather desynth leveling gold mine with everything but weapons and accessories being leather type. The catch is you have to remember to desynth drops as you get them because, obviously, the unique label makes it fall to the floor. In this case it really shouldn't apply since there's only one person in there to make unique for competitive purposes moot.
I can get on board with this but under one condition..
You can only roll on something that isn't in your inventory/armory/retainers.
That means if you wanted 2x pieces of Genji armor, you can trade in pages to get that 2nd copy, but you cannot roll on it if you have one already.
The exception to this is normal dungeon drops because there aren't any token-like items that you can use to purchase additional copies. Perhaps if you have one somewhere on your character/retainer you can only Greed?


I could make use of multiple copies of the same gear piece, for glamour purposes in most cases, the only exception to that would be the ability to wear two rings of the same kind, but I don't see it happening easily, there won't be need for a change anyway if they rework the whole glamour system!...
A workaround for this would be to create or buy as many crafted gear sets as possible, if only it wasn't so hard to make or so expensive to buy!...
I don't have an issue with the unique tag on gear except for two very specific examples.
1. Treasure maps should not be unique. We should be able to stack ones we haven't deciphered yet.
2. I don't think rings should be unique equipped or at the very least they need to make a final decision on what rules they want. You can't have more than one dungeon/tomestone ring, but you can have two crafting/gathering ones and two from the vendors on white gear. At the very least the rules should be consistent.



I'd like SE to do away with the unique tag. I main BLM and my 3 retainers are all BLMs. Gearing them up and moving gear between them is a needles PITA if I have the same gear equipped or in my armoury chest.
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