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  1. #11
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Osmond View Post
    At first when I played RDM I did thought that it was 1 of the best magic DPS in the game. Until later down the line, playing savage and whatnot. Testing against SMN, I don't see it as a good job to have be on par in DPS w/ BLM and SMN. It was lacking the upkeep in maintaining their DPS in the long run. Their MP build, they are screwed if they use lucid and ko'd after. That what bothers me overtime playing RDM.
    My name is Rawrz, but my raid group calls me "Raise Betch." I raise when I have to and try to outdps my party members. :P

    Im very happy with RDMs supportive position and their dps potential. Im usually first or second in DPS in raid/pugs.
    (0)

  2. #12
    Player
    Ordoric's Avatar
    Join Date
    May 2012
    Posts
    148
    Character
    Ordoric Ambrosuis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 80
    i had hoped rdm would have been a stance dance job my self its always been a easy to play hard to master job
    (0)

  3. #13
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    It's very obvious that either a new developer made RDM and SAM, of they simply chaired more for them.

    All the jobs in ARR are littered with hindrances to their jobs, drawbacks, clunky mechanics etc.
    SAM and RDM both have no clunky mechanic or resources to stare at. And when a boss becomes untargetable, their DPS doesn't plummet because all of their buffs dropped off.
    There's no drawbacks on their buffs like Monk's RoF or DRGs B4B. Really it's just overall better jobs, and I hope somewhere down the line we all get this treatment.
    (1)

  4. #14
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kabooa View Post
    Black Mage is the most well oiled DPS class at the moment
    Pretty much this.
    (0)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

    . ∧_∧
    ( 。・ω・。 )つ━☆・*。
    ⊂   ノ    ・゜+.
     しーJ   °。+ *´¨)
           .· ´¸.·*¨)
          (¸.·'* ☆

  5. #15
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    It's very obvious that either a new developer made RDM and SAM, of they simply chaired more for them.

    All the jobs in ARR are littered with hindrances to their jobs, drawbacks, clunky mechanics etc.
    SAM and RDM both have no clunky mechanic or resources to stare at. And when a boss becomes untargetable, their DPS doesn't plummet because all of their buffs dropped off.
    There's no drawbacks on their buffs like Monk's RoF or DRGs B4B. Really it's just overall better jobs, and I hope somewhere down the line we all get this treatment.
    I agree with this ^
    (0)

  6. #16
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Yes you can clearly see they were created with the simplification in mind from the start. Basic and optimal rotations are not so far apart (at least for red mage).
    Whereas existing jobs got slapped with the simplification wish, and devs kinda screwed up big time for some of them. Even now with the patches, some still feel clunky and some combat situations are a real pain.

    Boss jump in RDM ? Sure, I'll just wait.
    Boss jump in DRG or MNK at the wrong time ? Nooooooo mah DPS
    (0)

  7. #17
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    Really it's just overall better jobs, and I hope somewhere down the line we all get this treatment.
    i sadly have to disagree here... if all jobs would be that simple they would be all the same and the game itself would get absolutely boring... also if there wouldn't be different mechanics and skill level to master a certain job there wouldn't be any indications of how talented or how ambitious someone is on a certain job. imagine everybody would play like a potd-made char because you don't have to dispute you any longer with in-depth systematics.... that would be awful... really really awful... – in my personal view RDM/SAM are just some kind of "beginners cls" but they shouldn't set the standart for every other cls - hell no, pls not.

    Quote Originally Posted by Karshan View Post
    Yes you can clearly see they were created with the simplification in mind from the start. Basic and optimal rotations are not so far apart (at least for red mage).
    Whereas existing jobs got slapped with the simplification wish, and devs kinda screwed up big time for some of them. Even now with the patches, some still feel clunky and some combat situations are a real pain.
    they simply turn the wrong way... I never understood why they made everything easier... well k they say they wanna make it more interesting for new player to keep up - but on the other hand its just a slap for the veterans - which if we are honest are a much more reliable payment source than newbies who quit after the test-abo... well marketing in Asia may work differently than in Europe after all who knows... - or the worst option could be... that they just try to get the last money out of the game with a server shutdown in mind focusing the next nearby years for whatever reasons : /
    (2)
    Last edited by Neela; 09-13-2017 at 02:55 AM.

  8. #18
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Red Mage and Samurai (since it's being mentioned, too) are well done if you ask me. Red Mage needs some work to make it feel less boring and too easy, but Samurai is almost perfect.
    Both have a good flow in gameplay and have no drawbacks to worry about which makes them enjoyable and fun, which some past DPS jobs should've followed.
    (1)

  9. #19
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    RDM is really boring. BLM is fun to play but its a pain to play during fast moving mechanics. SMN is meh. I went from using BLM in PS4 Beta to the start of SB and now i main BRD.

    BRD is by far one of my favorite jobs in SB.
    (1)

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

  10. #20
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Astral145 View Post
    BRD is by far one of my favorite jobs in SB.
    Yeah the SB one actually really feels unique and funny – can't wait for the song system they wanna implement with 4.1 - that will make Brd cls even better than it already is right now <3
    (1)

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