If you're gonna pull small, why bother playing a tank? Maybe it's time to leave DRK to the big boys and you keep on playing your white mage.
If you're gonna pull small, why bother playing a tank? Maybe it's time to leave DRK to the big boys and you keep on playing your white mage.
Learn proper cooldown usage and then pull big. Don't abandon it altogether just because it didn't go well.
If you don't have the confidence to play a tank in an efficient manner, then don't. Nobody's forcing you and you're just wasting everyone's time.
Once you get good enough, it's always the healer's fault. A salty healer or two isn't going to change that.
Judging by the first post, it's likely OP is not at max level with good gear, but rather closer to the sub-50 or 5X area, given he said he is still learning the class. Thus 90% of the "git gud and pull big or don't play tanks" answers that base themselves on overgearing content making it easy - can shove themselves up a sewage pipe.
Back to topic - big pulls are sort of the evolution of encounters as a tank - early on, when you are still gearing and leveling up, pulling big is stressful, often wastes more time than it saves and overall not a necessity. As you get better at playing the class and role, the standard 3-4 pods become a lot easier to manage and you yourself will start pulling bigger because you will be confident in yourself. Pulling big is like endgame rotations in a way - just because it's done at max level does not mean it's the right thing for the way up.
It's like expecting a newbie healer to perfectly stance dance and juggle healing and dps before the CS change.
Last edited by Sunspawn; 09-09-2017 at 09:44 AM.
You should go at the pace YOU are comfortable with. Pulling too much will inevitably mean that you die faster than your healer can keep you up with, or your DPS end up pulling off of you. Don't stagnate, by any means, and you should always push yourself to get better, but any DPS or healers that are trying to rush you deserve a kick button and a swift one-way trip to the trash bin, where they belong.
Once you do get better, keep your healer in mind, always. Just because you might be able to personally handle the pulls, doesn't mean your healer may be able to. Either they're in the same situation as you are, where other players are "enforcing" them to "git gud" and they just can't handle it, or they may not have the gear. You and the healer carry the burden of the dungeon, so you need to be sure to keep each other in mind as you go through your dungeon.
And do no listen to this jerk. This guy's breed is exactly why we have such few tanks.
Last edited by KalinOrthos; 09-09-2017 at 09:56 AM.
It's fine to not like it, but I bet there's a lot of dps and healer that would be very confortable to do the minimun amount of effot. healers heal only because that's what healers are for and dps doing 1,2,3 because they are watching netflix and dungeons are boring. All those though are fine and dandy but what you are ultimately saying is you don't want to do the "effort" and ultimately wasting other people time, and if we go by this we have a party of a anti-dps healer, anti-big pull tanks, and dps watching netflix because they don't want to put the effort then you end up taking 50 min doing a dungeon that could be done in 15-20min.
Last edited by MyaValentine; 09-18-2017 at 12:12 AM.
If you're undergeared, don't do big pulls, explain when you enter that you're still levelling and you don't think your gear is up to snuff. As you get used to the dungeons and your gear gets better, start pulling two packs at a time until you feel confident. Once you're confident and better geared, you'll probably find that big pulls get more enjoyable too. If not, honestly, you'll never see that salty ragequitter again, so try not to let it get to you too much.
I still remember when I was learning to tank, I was like lv53 and I'd got Brayflox (Hard) on lv50 roul. I wasn't confident and I felt like crap that day due to illness, so I pulled small. The summoner pulled more for me, called me names, told me I was working against the way the class worked, and my partner who was healing just let him die. If someone wants to set the pace of a dungeon, they can queue up on tank themselves. Big pulls are ideal - they're not required by any means.
Buddy, I'm just telling it how it is. Whether or not the OF wants to comfort him and tell him it's okay, the world will keep on that demand for big pulls on the tank. And if that results in such few tanks, k, faster queues for me.
Well it depends on where you tried it, the 50/60 roulette is pretty much facerolling, you can pull a whole floor, and the healer still could pick his nose...
But your experience sounds more like you tried mass pulling in leveling dungeons, because these often feel clunky to speedrun, which is mainly because people can go in there, without upgrading their equip at all, and due to dungeons being level gated, so these cannot be overgeared.
As a healer i don't like people trying to speedrun leveling dungeons, not because i can't deal with it, but because they are not fun to speedrun at all.
I think most players are ok with tanks pulling 2 packs at a time, at least i never have seen any big complaints when i get one of those tanks, i mean, of course, you might get a "BIGGER PULLS????" from time to time, but i have never seen it getting worse than that.
Define "okay."
You're entitled to feel however you want about whatever you want, but some, perhaps many, players will inevitably be dissatisfied if and when it negatively affects your performance.
Last edited by Argyle_Darkheart; 09-10-2017 at 08:46 AM.
Tone aside, this guy has the right of it.
Nobody likes a slacker in their group, tanks are no exception.
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