

That's not true at all except for week 1. I have killed this fight multiple times with 1 up to 4 DPS deaths. And sometimes double death debuffs. The enrage timers are very forgiving for this raid tier.

Enrage nowadays just means that either you have gazillions of death or people are just suboptimally playing the game. Maybe even both tbh. My group first cleared o3s in week 1 with 3 deaths albeit nearing the end, i also remember only buying crafted gauntlet and didnt bother till farming contents that I bought 4 accessories for DH melds. I daresay this whole tier can even be done in i310s given if your group is good.If any of your dps die AT ALL before like the last 10%, you may as well reset it because you won't beat the enrage. The weakness is a HUGE hit to dps, and while it's alright (if not optimal) on tanks/healers, unless everyone else is absolutely 100% on top of their game you won't meet enrage with a dead dps.


World First didn't have any deaths until the last 2 mins, 1 tank, 1 healer, and a BRD and they barely cleared while she was halfway done casting enrage. So let's not get too hasty now...
But as geared as people are now, no one should be hitting enrage as long as there are only few deaths, especially if it's healers or tanks. My clear this week had 9 deaths, every dps and tank died at least once and we still made barely made enrage.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
You can easily stay out of grit the entire fight, it's not necessary at all outside pulling if you know what you're doing and your group is on the same page.
If aggro is a problem, you and your co tank need to be making good use of shirk. Work that out with them, it solves the aggro problem easily.
In that case, I've been paired with some VERY weak dps, because if any of them have died prebooks, we didn't have enough dps to clear. Admittedly this is while I was progging, but op still is progging, so...
The dps check is pretty tight for people on-ilv, especially since (ideally) a learning group will be sacrificing optimal rotations to get the mechanics down. I mean, I only get 2.4-2.5k dps unless we wipe early on and I can pretend I'm pulling 3k, but I doubt it makes THAT much difference.
EDIT: Honestly, I say prebooks, I mean if anyone dies before animal farm. Soul reapers onwards you're probably good to have like half the party dead and still hit enrage if people are performing.

obviously op does have issue, then stay in grit is the advise...You can easily stay out of grit the entire fight, it's not necessary at all outside pulling if you know what you're doing and your group is on the same page.
If aggro is a problem, you and your co tank need to be making good use of shirk. Work that out with them, it solves the aggro problem easily.
If agro is the only issue, i say by experience that your OT is not shirking you enough , and your dps and healers are not using enmity reducing skills enough (those are important too) , my static runs without a ninja and we dont have agro problems like those. Make sure everyone use enmity reducers skills , specially on pull. And since we dont have a ninja, on pull the mt use tank stance to get some extra agro and after a couple enmity combos change to dps stance and stays on it the rest of the fight without issues. With the ninja you could start on dps stance, but its not a mandatory composition.
That is true , BUT the mistake you do is comparing normal players to world 1st groups, those guys are insanely good players, they can pull that off , normal players on the other hand will struggle in some fights even with gear, not every player in the world is "world 1st material" ... i've seen decked out dps putting less dps than less geared players more than i wanted to ...World First didn't have any deaths until the last 2 mins, 1 tank, 1 healer, and a BRD and they barely cleared while she was halfway done casting enrage. So let's not get too hasty now...
But as geared as people are now, no one should be hitting enrage as long as there are only few deaths, especially if it's healers or tanks. My clear this week had 9 deaths, every dps and tank died at least once and we still made barely made enrage.
Stance dance every once in a while you will have to grit up and do an enmity combo unless your ot is using shirk which most of them won't because they think if they arnt swapping they don't need it lol but if the group is heavily relying on you to not be in grit then there are more issues stopping you guys from clearing....
But I usually do my enmity combo every other crit hit when you don't have awareness to help mitigate and gain some more hate quickly
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