Quote Originally Posted by Tridus View Post
One of the issues is that the gap between normal and savage is a gaping chasm. Normal is *EXTREMELY* forgiving. Savage is... not..
This my primary issue with how the devs have tuned content since Heavensward. Take the two recent primals. Honestly, both extremes should be normal mode. They are far too easy for players with even a remote grasp on how to play their job. Even casual groups posting their clears on youtube joke about they couldn't believe they one-shot either of them. Compare that to three three tiers of Titan and it's almost night and day. Titan Hard was a good blend of reasonably challenging but forgiving for players just looking to get their feet wet while Extreme smacked you around. Even the story mode could be a mild hurdle. I firmly believe this enormous gap contributes heavily to the skill differences and why players struggles attempting Savage. Unfortunately, the devs seemed convinced it was the UI and ability bloat hence the changes we saw in Stormblood.