Quote Originally Posted by Ftail View Post
Imagine we just did a boss fight and the healer popped sprint during the fight and the tank didn't. After the fight the tank decides to pop sprint to aggro mobs while the healer's sprint is on cooldown. I'm not saying it's always the tanks fault, because healers should always be popping sprint to keep up, but sometimes that just isn't possible to do because of the cooldown timer and tanks need to have some situational awareness.
In which dungeon boss fight are you required to use sprint just before the fight ends? If you had to use sprint right before the end, it was likely because of a mistake you made.

I'm not saying that a tank shouldn't wait. If a tank can prevent a wipe/death, they should prevent it. However, the OP is solely blaming tanks for this. The reality of this situation is that tanks are not getting worse. Healers just no longer have a guaranteed accident forgiveness cushion if they don't pay attention and fall behind.