There is a simple solution. 1 tank, 1 healer, 3 dps for all dungeons... increase gear drops for what roles is in the group... problem solved. 5 or 6 player dungeons would really go a long way with decreasing queue times.
There is a simple solution. 1 tank, 1 healer, 3 dps for all dungeons... increase gear drops for what roles is in the group... problem solved. 5 or 6 player dungeons would really go a long way with decreasing queue times.
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.