the most memorable for me was cerberus That mechanic that you had to shrink and fight inside his stomach while the party is fighting outside was just freaking mind breaking me the first time it happened I was screaming of joy at seing something new happening.I'd hope for it to be around the same difficulty as the Shadows of Mhach storyline (specifically Weeping City and Dun Scaith, where the bosses have interesting mechanics and the third boss is a decent challenge). The CT series only had one or two actually interesting bosses in them. Angra Mainyu and when she didn't melt due to high ilvls, Scylla.



It's easy to criticize the design but what would you do if they let you create a ffxiv raid?
And just throwing random ideas isn't design. Give a blueprint from A to C and let's judge it. This goes in general to anyone complaining about ffxiv raids.
Sometimes I wish the devs would come here and challenge people: What would you do?
If it's not broken don't break it with bad ideas from complainers
Last edited by Ghastly; 09-07-2017 at 12:49 AM.

It is easy, mainly because if things fall short they don't have to pay the price. I think the runs have been amazing, it's just that after a while people run it so much it seems easy.
I am excited for it, I've had a blast on them since the beginning. The players on the other hand make the runs a bit difficult. Bone Dragon from CT for example. Very easy fight but no one wants to follow the basics, and that causes a bit of a problem. KB also took people time, and even then people would wipe due to laziness.
Scylla was done really well, and I still smile whenever I see Amon. They've all been very interesting and amazing in their own way, and I am excited for this one.
Though it would be something to see people who complain go "Here's my idea" just to be on the other end of it all. Learning that a single persons ideas maybe aren't the best but being critical in a helpful way is better than going "omg what where they thinking? seriously.."
Anyways, took a break but now I'm back ready to see what's coming up!
Last edited by Leigaon; 09-07-2017 at 01:29 AM.




That was neat, but the fight itself wasn't really all that interesting. Especially when you compare it to Ozma and (especially) Scathach.
And here I am hoping we get some sort of blog updates regarding RTI soon lol
Hopefully we get a bit more inside into this raid at TGS! just keep an eye

"Is adventuring not supposed to be glorious? I thought it was supposed to be glorious." - Vath Deftarm, Dravanian Hinterlands, An Acquired Taste
"That's a fine accomplishment lad. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all your deeds." - Jonathas, Master of the Rolls, Old Gridania


I have a feeling that Elidibus might play a role in the Ivalice story as well. Would make sense since there is a character named Elidibus in Tactics iirc.
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