Theo man, we know where you stand on this issue, and while I can't speak for everyone, I have seen more than a few people state, probably in exasperation (at least that's the feeling I feel when you inevitably bring up the diplomacy and false moral equivalency stuff) that the situation between Garlemald and the rest of the world isn't something that can be solved via diplomacy, at least not yet. Then you go on with this ridiculous analogy, stating that the Dragonsong War and the current continent-spanning conflicts caused directly by Garlemald are the same thing, and since diplomacy worked with the Ishgard/Dravanian conflict, clearly it should work with the current Garlean invasion. The problem with this is that you have to intentionally ignore so many differences to make this work that it's downright delusional. I don't say that as an insult; I'm stating it as fact. A person would literally have to ignore clear evidence in order to come to the conclusion that Garlean invasion of Eorzea = Dragonsong War. I mean, did you even read what Cilia wrote about the Dsong War?? The only reasons "diplomacy" worked was because there was a second "faction" of dragons who had stayed apart from the war that we could work with, and also because we killed the lead dragon responsible for the perpetrating things on the Dravanian front. In short, diplomacy worked there because of murder. We murdered Nidhogg and the lack of a leader scattered his Horde to the winds. At that point it was just a matter of killing the wannabe Ishgardian god and then explaining to the people of Ishgard that this other group of dragons are totally cool and didn't participate in the thousand-year murderwar.
Others have explained why diplomacy won't work - currently anyway - with the Garleans. I've explained aspects of it at least once or twice, but I'll do it again, because I love Quixotian endeavors I guess.
Let's start with the causes
Dragonsong - A betrayal that cost the life of a kind, loving (and beloved) ancient being due to the perpetrators desire to take the ancient beings' power for themselves. Not only was lust for power involved, but the betrayal part is key; the ancient being in question trusted, and could be argued even loved the people who betrayed her and ultimately slaughtered her ruthlessly (then went on to ingest at least some of her body, since all the other stuff wasn't terrible enough).
Garlean invasion - A technologically superior country desires to control all other countries in the belief that this will somehow create a situation wherein no Bad Things (i.e. Eikon summonings) will occur anymore. The fact that sovereign rights, territory, culture, customs, language, and peoples are ruthlessly crushed in all of this is merely the growing pains on the road to a Better Tomorrow. As far as we are aware, there was no trust, and no betrayal, between Garlemald and the Eorzean alliance. Maybe there was something that happened between Garlemald and some other countries that were closer to Ilsabard (I think the lorebook actually states something to that effect), but the Eorzean city states weren't a part of that. LL, Grid, Ishgard and Ul'dah have all been more or less doing their own things for awhile now. Grid is famously insular, Ishgard was tied up with that whole war thing for the last millenium, and while the merchants of LL and Ul'dah range far and wide, there's been no major direct military confrontations between the militaries of either city state and the Garleans prior to the Garlean invasion. Ala Mhigo, under the King of Ruin, probably screwed with it's neighbor to the east, but from what we know geographically thus far, that neighbor can't be Garlemald proper.
So in essence, Garlemald decided, without provocation, to invade Eorzea. Their justification, while I'm sure it makes great sense to the Empire, boils down to "you aren't under our control and we're going to change that." They sure as hell didn't send the Agrius on a mission of peace. And of course when someone starts a war with you, the proper way to win is to tell them to put down their instruments of murder and calmly join you at the treaty-table to discuss exactly how bad of a boy they've been.
Wait, no, that's not right. Oh yes, when someone comes to kill you and yours, making war on your home, you fight. Because at that point diplomacy won't work. There can be no compromise with a party who seeks your death or subjugation. Doubly so given that the general consensus among Garleans is that non-Garleans are "savages" who should be thankful for the Empire stepping in to "civilize" such uncouth creatures. When one group dehumanizes another group to the point that they see them as little better than wild beasts, there's no way diplomacy would work. You don't negotiate with a pack of hungry carnivores. You simply subdue and tame them or if that doesn't work, you put them all down. But you certainly don't talk with them. It'd be like bird trying to explain to a fish how to fly! The poor thing wouldn't even be able to comprehend it.
This right here is all you should need to see that the two situations are almost completely different in every way. Both the Garlean invasion and the Dsong War have clearly defined sides, and both have resulted in a lot of death and destruction, but the similarities end there. This doesn't mean diplomacy can't work eventually. It just means it can't work now or in the foreseeable future. There may come a day in that future where the Empire has been bloodied enough that they realize they have met their match, and would be willing to come to the table. Or perhaps something bigger than their silly war will appear that forces a "strange bedfellows" situation that ultimately results in a lasting diplomatic peace. But for now, the Empire still believes that they are both the biggest kid on the block and that they have the largest sticks. And they're right. For all the amazing things we've accomplished, much of it has been on the back of enemy failure. Zenos and his failure to actually be a god damned leader. The Skulls and their failure to pick out the infiltrator that convinced them to fall for the ruse that resulted in the capture of Velodyna. Yotsuyu and her failure to see the variety of threats arraying themselves before her, and taking appropriate action against them (she was much too busy enjoying being a sadist). Everything we've fought against so far has, for the most part, been some kind of "expeditionary force." We have yet to contend with anything besides occupying forces tied down in a foreign land.
Which is the final nail in the "diplomacy" coffin; when you are in a position of strength, why would you want to compromise? Why would the Empire want to come to a negotiating table when they have yet to unleash their full might upon us? Why talk with the savage, inferior races of the world when you can instead just take whatever you want, whenever you want? Why give them a chance to get anything at all?
Diplomacy won't work until the Empire feels like it's opponents are true threats, or until they are faced with something that they cannot beat on their own, thus compelling them to seek allies. Until at least one of those conditions are met, you're barking up the wrong tree with all this diplomacy and false equivalency talk.



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