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  1. #11
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ariomi View Post
    Hate to break it to you.
    Monk only lost two dots total. Fracture and Touch of death. It only had three dots total, and it kept demolish. Fracture was also arguably a dps loss at only 200 potency.
    Most classes had the same treatment. Dark Knights lost scourge, Ninjas lost Mutilate. Warriors lost their enhanced fracture as well as monk. Dragoons lost phlebotomize and fracture. Summoners and scholars lost Bio.

    So when you say the class lost it's identity, you are absolutely wrong. It lost one dot, and one cross class dot. Every class lost cross class skills that made it feel better. Machinists lost Hawk Eye, Raging strikes and quite a few other skills that just increased their damage by 15-20% each per skill.

    Monk's bread and butter was not changed. You lost one dot, that you used maybe every 30 seconds. At most you used it made 10 times during a fight. And if you want to bring up useless skills, Monk is not the only class that lost useful skills, and kept useless ones. At least one Ilm punch is a guaranteed stun. Whm's Red Mage's and Summoner's Bind is good for what exactly? The stun is useful in solo. Physic on Summoner at level 70 replenishes 500 hp or right around 1% of their hp.
    this job as i said before, is not fun as how it is now(for us monk veterans), is hellish monotonous, there is no variation at all on how it plays, nothing what makes it interesting, all the job has gets memorizated and we do not need to watch for any variation, and the only variation we have does not even requires to be watched because we hear a *ding* for when is ready to be used, just look at any of the jobs you mentioned, they got removed some skills yes, but at the same time they got stuff what enhanced their playstile further, to make it more fun, monk got anything of that?, not really, even worse we didn't got any new attack, just depend even more on TFC, what now is linked to a double rng mechanic(get crits on your weaponskills to get a chance to get a chakra stack) and as well linked to another rng mechanic(brotherhood, 30% chance to get chakra stacks from any party member weaponskills), we have one of the slowest aoes the game has since we need to use single target in between arm of the destroyer(only useful when there are 7 or more targets) and rockbreaker, we have the fists what has no reason to exist, they could have been become traits even, since there is no reason to use fists of earth or fists of wind at all, one ilm punch is outright useless, even the role skill leg sweep is more usefull, why? one ilm punch requires the raptor form to use it, making it a unreliable stun skill, riddle of fire makes the playstile of monk boring because it slow us down, when monk is all about hit weak, and hit fast, no one asked for a skill what traded speed for dmg, even worse, perfect balance recast time didn't got reduced, whit a redution it might get a dps increase probably(because of tornado kick, but they can change the dmg tornado kick do if they do that), just look at the other jobs what has some kind of timer, they can recover it whit a somewhat ease(excluding dragoon life of dragon)

    i am not saying this job is at the worst place, since there are other jobs on worst spots, like sumnoner, but that do not forbidden what the devs could make some(even if they are small) changes, something what the devs do not want to acknowledge the fact what monk needs changes to make it more fun

    so i am sure you don't play monk at all, so dunno why you are even here, you will never understand why so many people wants this job to get rightful changes, so either just stop of be here, since almost everyone will disagree whit you or just start to play monk enough to understand the issues this job has

    Quote Originally Posted by echo78 View Post
    Anyway, I'd love to see GL4 added to MNK but I can't imagine the dev's changing anything with MNK until 5.0. If 3.0 and 4.0 were any indication, its probably not worth getting your hopes up for GL4 in 5.0...
    i agree, i doubt the devs will do any change to this job, and we will have to wait another 2 years to see any change
    (2)
    Last edited by Xau; 09-05-2017 at 03:07 AM.