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And, weirdly, other important buffs, like DRG's Heavy Thrust, MCH's Hot Shot, and RDM's dualcast (a job that was designed with the gauge in mind, btw) weren't put on the job gauges, making them buffs that need to be tracked in the buff bar. This goes against the reason these gauges exist (they wanted to make it easier for buffs to track, and these three buffs are extremely important for these three jobs). So, not all design choices seem to be uniform.
This is exactly why I think the job gauge is incredibly annoying, we should be able to toggle it, if I'm going to have to look at my bar every 15-30 seconds to see if I have to refresh Hot Shot, I should be able to see my ammo there too and that gauge should just get out of my way, their idea of the gauges was to make us have less to keep track of, but I find myself looking around more now than I ever did before because of it, it's frustrating, people keep telling me to put it in a place where I can see it in my peripheral so it doesn't keep me looking around, and it is there in my peripheral, but that doesn't make it any less annoying or any less of a waste of screen space for some jobs like NIN/MCH.