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  1. #21
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lelila38 View Post
    I was bored by Rdm, tbh.
    Sure, it was fun at first cause it's different, but after leveling it up 20 levels, it's still the same as with 50. You keep doing the same thing at max lvl than while leveling up. It got old for me incredibly fast.
    Every time I got a shiny new skill I was disappointed cause they're basically just up-scales of what you already had. Even the lv70 skills, which add a new dimension to most jobs, just adds an additional hit to the rotation.
    That's like every job except BLM, SMN and PLD.
    (0)

  2. #22
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by dinnertime View Post
    That's like every job except BLM, SMN and PLD.
    That's just your opinion.
    (0)
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  3. #23
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by dinnertime View Post
    That's like every job except BLM, SMN and PLD.
    Actually there's a very good point to be made that RDM doesn't develop that much in terms of rotation from start to finish and really only gains off-gcd abilities that help enhance that same rotation. Even Verflare and Verholy are given at different levels with one being locked behind the last job quest despite them both essentially being interchangable. By comparison there is no class that changes that little from lv50 to 70 due to most jobs unlocking a whole new form of energy management at ~lv60.
    (2)

  4. #24
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Well, from what I've seen, most RDM unlocks from 50-70 are either utility skills (Vercure, Verraise), damage buffs, or additions to the melee combo. But to be fair, there's a lot less levels to gain compared to other classes so there's less chance to really change the game play much.
    (0)

  5. #25
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by popotaro View Post
    That's just your opinion.
    Thank you for your insight.
    Quote Originally Posted by The_Last_Dragoon View Post
    Actually there's a very good point to be made that RDM doesn't develop that much in terms of rotation from start to finish and really only gains off-gcd abilities that help enhance that same rotation.
    That is true that they got less than everybody else but they get Contre Sixte and Impact to add more to the rotation and then utilities like Verraise and Vercure so it only gaining rotation enhancements isn't exactly true.
    Verflare and Verholy however, I am not sure why both are gained at separate levels. SMN and BRD get two new skills at the same levels (even though the DoTs are just upgrades) and it's quite unfair that RDM's level 68 skill slot is wasted for something that works interchangeably like the level 70 one.
    (0)

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