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  1. #1
    Player
    YianKutku's Avatar
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    Limsa Lominsa
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    Miyo Mohzolhi
    World
    Sophia
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    Scholar Lv 100
    I see it as a limitation of the medium. Possibly not inherent to the medium, but more of what most players expect the medium to provide.

    As I've mentioned before in other threads, our interaction with the world is limited to four options: collecting, crafting, moving, and fighting. ("Collecting" is a catch-all for "click on something to see an interaction bar fill up".) And since this is a level-based game, progression is gated around XP, and the game is designed around combat classes being the primary gatekeeper.

    So as it ends up, everything looks like a nail to be hammered down by the mallet of combat. We assume this combat is mostly lethal, because it's difficult to depict knocking someone out non-lethally every time, and it gets weird when we're blasting them with fire or slicing them with blades.

    I mean, if this game were designed differently, we could be asking why the WoL is a mindless crafter, rapaciously consuming materials to create ever more ostentatious yet pointless artifacts. At some point, deep analysis of our actions has to acknowledge that violence is our primary response to many situations, because violence is all the game allows us.

    Quote Originally Posted by Cilia View Post
    The entire discussion is based around headcanon and a personal interpretation of the Warrior of Light as Hydaelyn's mindless killer. Spare everyone the sanctimony.
    Quote Originally Posted by Theodric View Post
    You, too, can do your part in that regard. It's most definitely something that requires a group effort around these parts.
    This Magnai/Sadu interplay is significantly less entertaining on the forums than in-game.
    (9)
    Last edited by YianKutku; 08-30-2017 at 03:45 PM. Reason: 1k character limit

  2. #2
    Player
    Cilia's Avatar
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    Trpimir Ratyasch
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    Lamia
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    Gunbreaker Lv 100
    Quote Originally Posted by Grayve View Post
    No. A choice would have been a) Use White Phosorphos, or b) Turn Around and leave the city. Not turn of the game. Because turning of the game is a very violation of the entire point. If we are the protagonist, and thus it is our choice, it is not a game with can turn off. We are leaving the story. If we are not the protagonist, then we have no choice, because the developers didn't give us one.

    As for Undertale, I have no idea what that is about. I've heard the name, and some critics say its great, but I have no idea why it is 'great'.
    Spec Ops: The Line (SO:tL) is meant as meta commentary on the part of the developers, trying to force players to ask themselves uncomfortable questions like "Is this really what war is like?", "Is this what happens to real people in all those shooters I play?", "Am I really being heroic, doing all this?", etc. The big one, though, is "Is virtual violence harmless?"

    Despite possessing a personality and history of his own Cpt. Walker is, like all video game player characters, an extension of the player's will. Given the somewhat meta nature of SO:tL's narrative, turning the game off and letting it end there symbolically represents Cpt. Walker turning around - deciding that what he's doing is too extreme, too immoral to carry on with. Yet players force him to continue onward, leading to mental degredation and eventual insanity as he tries to rationalize what he's doing... just like the player.

    None of it would happen if you'd just stop. All you have to do is say "I won't do this" and leave the open-ended Skinner box. You, the player, have a choice to turn back. To deny the player character from engaging in violence, should you so wish. But you press on... why, exactly?

    (Aside from the cash you shelled out for it, I mean. That part is obvious.)

    This question goes for most any game, violent or no, and especially ones with player-defined characters such as FF XIV. And for the record, I did play Spec Ops: The Line, all the way to the end, and I did so knowing full well what I was getting myself into. So yeah, I may love stealthy pacifist runs and try not to kill anyone when I can but... I'm the worst of anyone here.

    ... being totally honest, I haven't played Undertale either. Don't have the time right now anyway; 5 12s and an 8 every week eat up my time like nobody's business. Still, I have watched and read a bit about it, and to my knowledge it, like SO:tL, places the blame for what happens on the player as much as if not more than the player character. Unlike SO:tL, though, it's a retro indie game, so there is a route you can take that doesn't involve killing anyone and still reach an ending proper.

    Quote Originally Posted by YianKutku View Post
    This Magnai/Sadu interplay is significantly less entertaining on the forums than in-game.
    But Moooooooooom...
    (2)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #3
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    Back in WoW, it was common for some of the more vocal residents of the lore forum to pick and choose what they accepted as canon because it suited whatever agenda they sought to push at the time. Mostly that revolved around painting their favoured faction or playable race in the best possible light whilst doing everything possible to paint their least favoured faction and playable race in the worst possible light. Eventually most of the regular posters ended up being terribly bored by it all and either stopped posting altogether or simply resorted to lurking instead.

    It's a very slippery slope to pick and choose what is considered to be canon. If it's in-game then it's reasonable and safe to assume that it's canon and relevant until stated otherwise. Let's not pretend as if the game doesn't bend over backwards to try and make as much stuff as possible make sense in the context of the lore, including certain game mechanics such as dungeon timers being attributed to how long adventurers can delve into a particular ruin before succumbing to aether sickness.
    (1)
    Last edited by Theodric; 08-31-2017 at 02:14 PM.

  4. #4
    Player
    Alleo's Avatar
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    Light Khah
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    Moogle
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    Arcanist Lv 91
    Quote Originally Posted by Theodric View Post
    Back in WoW, it was common for some of the more vocal residents of the lore forum to pick and choose what they accepted as canon because it suited whatever agenda they sought to push at the time.
    I am sorry but every time I saw a discussion about Garlemald you came into it and defended them and even told us that in the future this would change, even though none of us know what will happen. :/ So its kinda bad that you go around and say that people here are the worst just because we see some lore points differently, even though you yourself are doing it too. None of us are objectively.

    I took my time and wrote down that even if we take everything as canon, that Derplander is still mostly a very good guy with some bad decisions along the way. Please tell me where it makes him a mindless killer, which was the point of the original topic. Because otherwise you are posting way off topic with all the accusing, while we just want to show that no they are not mindless killers.

    And again if everything is canon then that means that Derplander knows that he is just a character of a game, the events are taking place over years even though the years dont change, Godbert and his wife are as strong as the Wol and much more.

    Quote Originally Posted by Belhi View Post

    There isn't an easy way to justify things in any violent setting in a moral way. We end up killing a lot of peoples only because they held a different viewpoint or goal to us and were unwilling or unable to see an alternative option. The Garlean soldiers are a perfect example. A lot of them are conscripts who never wanted to be there in the first place but there is no way around freeing Ala Mhigo than fighting them. Even is some were open to turning on Garlemald, the Garlean policy of taking retribution on family members of traitors would stop that from happening. So what does the WoL do? Just give up?
    Well Garlemald is kinda the aggressor since they tried to conquer Eorzea thus they are our enemy. (Right now) If we go somewhere and we are attacked and they try to kill us, its kinda difficult to see an alternative option, yet we still choose them sometimes. But in the end before we get killed we sadly have to kill them. And lets not forget that we only go against Garlean soldiers after they merciless attacked the base of the scion and killed lots of our comrades. They never tried a peaceful solution and if we had not intervened the rest of the scions would have lost their lives too.

    It is the sad truth that we have to kill in war and that maybe the opponent is not always bad but like you said we cant just simply give up. Anyway that still does not make the WoL a mindless killer.

    (Just for the info, I am not really disagreeing with you, but most of the time its not really the WoLs fault)
    (5)
    Last edited by Alleo; 08-31-2017 at 10:31 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #5
    Player
    Lauront's Avatar
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    Amaurot
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    Tristain Archambeau
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    Cerberus
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    Black Mage Lv 90
    Quote Originally Posted by Alleo View Post
    And again if everything is canon then that means that Derplander knows that he is just a character of a game, the events are taking place over years even though the years dont change, Godbert and his wife are as strong as the Wol and much more.
    I'm struggling to understand how this makes any logical sense. Other than things specifically branded as non-canon by SE, why would side quests etc. NOT be canon? Particularly since a good chunk of the lorebook is compiled from such sources. One does not need to commit to the extreme of "everything is canon" to allow for the majority of in-game quest material - particularly job quest material - to be canon.

    Quote Originally Posted by Scremin View Post
    This...



    And this are the reasons why I don't even read when i see a post reply with his name on it...
    His posts are better than the majority of tripe posted on this forum, I'll say that much.
    (0)
    Last edited by Lauront; 09-01-2017 at 02:15 AM.
    When the game's story becomes self-aware:


  6. #6
    Player Scremin's Avatar
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    Jan 2017
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    37
    Character
    Hyen Scremin
    World
    Exodus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Lauront View Post
    His posts are better than the majority of tripe posted on this forum, I'll say that much.
    That's your opinion, and I'm not gonna argue over it, however, in my point of view, both Keever and Mysterysword hit right on the mark with what they said about the tone, and about its almost always about the same things... even when it bears almost no relevance to the topic being discussed, and then, refuse to take others opinions on the matter.
    Seriously I'm afraid I'm gonna see all his Garlemald is not that bad and WOL is worse agenda on a thread about... moogles or (insert random topic that has nothing to do with either Garlemald or WOL).../S
    But seriously, that can get annoying, so I avoid it =)
    (6)

  7. #7
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    I've never said that the Warrior of Light is 'worse' than Garlemald, though? Merely that he isn't some delicate, perfect little flower who can never do things differently or be criticised. I think some of you need to take a step back, take in a deep breath, let it slowly and then have a nice cup of tea.

    At the end of the day it's a discussion board for a fictional setting. If people are getting so worked up over specific posters then that's pretty troubling. I bear nobody here no ill will and it's troubling to see that is seemingly not a mutual affair.

    You could at least pretend to be impartial. I've deliberately avoided bringing Garlemald in specific threads unrelated to Garlemald only for one of the other regular posters involved in those debates to bring up Garlemald and set everything off again. I'm not sure how often I have to state that I'm happy to avoid discussing Garlemald entirely if the people apparently so weary of these debates do the exact same thing themselves. There's a wealth of other aspects of the lore I enjoy - hence why I am currently role-playing an Ala Mhigan in-game. So it's dishonest to act like I only post about specific topics. You don't know me. Most people who post here don't know me. I won't pretend to know you, so please show me the same courtesy in turn. Thanks!

    Quote Originally Posted by WhiteArchmage View Post
    I really, really, REALLY, didn't want to get involved in this but: intentions such as dark humor, sarcasm, and assorted "tones" are very hard to convey through text. This goes for you and Cilia, who's also fond of using sarcasm in their posts, making them come across as insulting where no insult was (I hope) intended. Your second post on this discussion, intentionally or not, came across as very insulting, thus the whole diatribe; add a "(joking)" or "/sarcasm" or another marker, otherwise you're giving free reign (this goes for everyone) for anyone to misread your intentions.
    A fair point! I'm rather stereotypically British with a subtle sense of humour that isn't always apparent, especially online. At the end of the day, though, I'd like to think most people know that - and they're more than welcome to ask for elaboration instead of assuming the worst possible scenario and developing grudges over discussions that are, ultimately, pretty trivial in the grand scheme of things.
    (0)
    Last edited by Theodric; 09-01-2017 at 03:23 AM.

  8. #8
    Player
    Grayve's Avatar
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    Limsa Lominsa
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    Kharagan Dotharl
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    Balmung
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    Dark Knight Lv 90
    Quote Originally Posted by Cilia View Post

    (Aside from the cash you shelled out for it, I mean. That part is obvious.)

    Which is the reason. Maybe for you, 60$ isn't a lot of money. But it is for me, and most of my friends. To made to feel bad about choices we have no control over, or to quit playing our means of entertainment, after a not insignificant financial outlay, is not a choice.

    And is this thread devolving into another 'Garleans are Good' thread? *sigh* Dont people ever get tired of this?
    (3)
    Last edited by Grayve; 09-02-2017 at 12:57 AM.

  9. #9
    Player
    Cilia's Avatar
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    The Hermit's Hovel
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    Trpimir Ratyasch
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    Lamia
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    Gunbreaker Lv 100
    Quote Originally Posted by Kallera View Post
    I stopped posting because I was sick of arguing with you. It didn't make me suddenly like the msq more, or make its characters more bearable, only the msq can do that. I cannot force SE to make the Garleans not single note drones that practically scream "we're the empire race, kill us en masse!". Or at least make them more lively and not fall for every trick in the book. I can only decide if such a thing no longer makes it worth paying and playing.

    Until then, I can just enjoy roleplaying my character the way I want to.
    I'm sorry if I aggravated you into quitting; I can be stubborn and combative at times. I wasn't trying to force any particular canon explanation for the Warrior of Light's actions on you; just trying to explain how we could possibly think fighting the Empire is the right thing to do. It's not up to me to tell you how to play your character, but if there are differences between the very loosely canon portrayal of the Warrior of Light and how you think they should be, it's up to you to reconcile those differences.

    Or just say that's not what my character did. That's an entirely valid way of roleplaying.

    Again, I apologize if I offended or aggravated you. I know it's not much, but it's all I can offer over the internet.

    Quote Originally Posted by Alleo View Post
    Nooooo now I cant get that song out of my head again....damn you Cilia damn you *shakes fist angrily and stares in a WoL way*
    Ehh? What song? (I'm not being sarcastic.)

    Quote Originally Posted by Grayve View Post
    Which is the reason. Maybe for you, 60$ isn't a lot of money. But it is for me, and most of my friends. To made to feel bad about choices we have no control over, or to quit playing our means of entertainment, after a not insignificant financial outlay, is not a choice.
    It is, but I bought it a while after it came out, and I knew full well what it was about going in. (Which probably makes me worse than anyone else, despite my love of nonlethal / stealth runs in games that allow it.) The choice may have been unpleasant, but it was still there.
    (6)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  10. #10
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    Quote Originally Posted by Grayve View Post
    And is this thread devolving into another 'Garleans are Good' thread? *sigh* Dont people ever get tired of this?
    Yeah - multiple posters have expressed their weariness where the debates in question are concerned, myself included. Some have done it on this very sub-forum whilst others have done so in-game or elsewhere. At the end of the day attempts to lessen their presence have been made but that requires a group effort and no horrific attempts to try and pin the blame on a single poster for an issue that is perpetuated by multiple individuals across numerous threads. There's a major difference between discussing the game's lore and discussing one's personal interpretation of morality and nuances.

    So, in short, I'll continue to stare at my screen with the following expression whenever the same tiresome points are brought up and regurgitated:



    For the record, I'm not saying that these debates shouldn't happen at all. Just that it's pretty clear that in circumstances where it's the same handful of stubborn posters interacting with one another the most efficient and logical route is to agree to disagree. Especially when the subject matter being discussed is completely subjective. Like I said, I saw the exact same problem plague the lore forum back when I played WoW. I spent a lot of time there pointing out that from the perspective of the blood elves - a race driven close to extinction through no fault of their own - they were justified in doing whatever it took for the sake of the survival of their homeland and people. Perhaps the name I posted as there - Solbranthius - will ring a bell for some here. Perhaps not.

    It isn't my intention to change anybody's mind. It's simply my intention to highlight that nuances exist and that one's own world view is not necessarily the only interpretation that matters. Sure, we can rant and rave about how stuff 'should' play out in an idealistic manner but people are far, far more complicated than that. Especially when they live in a world such as Hydaelyn that isn't a particularly pleasant or safe place to begin with. So, if that can be acknowledged? Great! If not, then nothing will change and the cycle will continue.
    (0)
    Last edited by Theodric; 09-02-2017 at 11:23 PM.