Quote Originally Posted by AlexRaines View Post
We REALLY need to get over this “everyone should be allowed to do everything with little effort” mentality that pervades this game and its community.
In their defense, it is the final fight that unlocks accumulation of things like Tomestones etc at endgame.

Not saying I disagree. I think that fights should be challenging enough for the content level, and I think Royal Menagerie is perfectly fine.. I am just saying that it's a story fight that gates you toward working on end game content which is where the game "starts" for a lot of people.

Though without being too harsh, I do question the need for Tomestone gear for those who cannot beat this fight - as they won't really be able to beat any of the new trials that require tome gear in the first place.

The biggest issue in terms of difficulty is the progression. Royal Menagerie is quite a jump up from the previous instanced story fight. They need to have better difficulty progression to get people used to improving their skills.