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  1. #11
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by maskeXD View Post
    For me, MCH would be perfect if:

    1) HC is buffed from 5 to 8%, to match BRD's raid-wide DPS;

    2) Gauss Barrel didn't deactivate after the 10s off. It is just a chore to equip it back;

    3) Overload didn't destroy the turret, making you have to put it back up. Just make it go Out of Action for 30s.

    So, yeah, just two QoL changes and one DPS buff to catch up with BRD and we're good to go.
    4) Hell please, bring back shot heat generation to 10 !

    Quote Originally Posted by Darian View Post
    At this point gauss barrel should just be a ogcd and 100% agree current reset needs to just cancel auto attacks without killing it. Or give us a better indicator for when it's ready again. Ie: like monks 5 chakra audio que
    But GB is oGCD...
    (1)

  2. #12
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    *hits Blunt Arrow*

    Man, why do any of us even exist?
    (1)

  3. #13
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Conceptually Gauss barrel doesn't even make sense anymore. How'd we take something associated with magnetic acceleration and turn it into heat?
    (1)
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  4. #14
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Well, electricity, heat, and magnetism are closely linked after all, it's not too big of a stretch from a narrative standpoint that the more you fire with the gauss barrel the more it heats up. Heat dissipation is a big problem for real life railguns as well.

    It does seem a shame though that as it is now it's pretty much just a buff with a cosmetic effect on your character, it no longer meaningfully alters your playstyle like it did in HW.
    (5)

  5. #15
    Player
    Awxis's Avatar
    Join Date
    Aug 2017
    Posts
    2
    Character
    Axaxsis Vovosis
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RiceisNice View Post
    Conceptually Gauss barrel doesn't even make sense anymore. How'd we take something associated with magnetic acceleration and turn it into heat?
    Seriously. They should have gone with a electric theme, call it Overcharge. Stick with the whole lightning aether being converted in the aetheroconverter thing and it would make sense for Gauss Barrel.
    (0)
    Last edited by Awxis; 08-23-2017 at 07:08 AM.

  6. #16
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Bullets swinging throught a canon still generate friction and heat, hence high fire rate weapons use multiple canons to avoid heat smoldering the canons.

    But the gauss overheat is quite ambiguous, does the gauss only overheat ? Why ? why doesn"t the heat decay over time ? Where are the physical laws of heat dissipation ? So much question.

    Btw how many coffees to get a red or white hot gauss canon during overheat instead of a DRK aura ?
    (0)

  7. #17
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    I'd like to see Gauss Round have some more interactivity with Gauss Barrel. Like, Gauss Barrel launches the Gauss Barrel, while also removing the barrel. It does more damage with more heat, and, if you hit it before Overheat runs out, you don't get the overheat "prevent the equip of Gauss Barrel for a while" penalty. Of course, the damage might need to be toned back a bit since the Overheat penalty will go away. This can help with making Gauss Barrel mesh better with the pre-62 kit.
    (2)

  8. #18
    Player
    Eir_Z's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    63
    Character
    Eir Zurivost
    World
    Lamia
    Main Class
    Machinist Lv 70
    Don't gauss barrels generate a lot of heat to generate the magnetic fields strong enough to levitate the bullets? I guess thematically it'd make more sense if heat gradually decayed or grew...

    We could have different kinds of ammo instead of a barrel attachment. Replace Cooldown, Gauss Barrel, & Barrel Stabilizer with maybe 1-3 rounds of explosive, hollow point, etc. each. That could be a lot of fun if the recast timers worked out so you could always have ammo available and more interesting if there was always at least two kinds of ammo to choose from.
    (0)

  9. #19
    Player
    Tropa's Avatar
    Join Date
    Nov 2015
    Posts
    9
    Character
    Ardan'a Assen
    World
    Cactuar
    Main Class
    Machinist Lv 70
    I feel the same way about Hot Shot, why is it even there still? it's such a boring ability.

    I used to main MCH back in HW, loved it, but it's just a mess to me in stormblood.

    Quote Originally Posted by MauvaisOeil View Post
    Hello no. That was what was advertised of mch when it was unveiled : multiple attachment for different purposes.

    However in never made it to live...
    I really, really want different barrel attachments for MCH, even if it's just two or even three, one for AoE skills and one for single target, I'd fall in love with the system regardless.


    I wish they'd give more attention to turrets tbh, they're still pretty set-and-forget.
    (1)
    Last edited by Tropa; 08-25-2017 at 05:48 AM.

  10. #20
    Player
    RadAvis's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    2
    Character
    Pono Ailani
    World
    Faerie
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Tropa View Post

    I used to main MCH back in HW, loved it, but it's just a mess to me in stormblood.


    I wish they'd give more attention to turrets tbh, they're still pretty set-and-forget.
    Same. MCH was my main in HW. I guess technically I mained it in SB too. But now that its at 70, I don't like playing it anymore. Its just...not the same. I wish we'd get different turrets. I keep liking the idea of having one or two turrets that somehow help your entire party...increasing enemy vulnerability or increasing defense or something. I dunno. I feel like if you're going to be doing a ranged DPS right now, bard is the way to go since they have more group utility. :/
    (1)

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