Greetings,
Thanks for all the continued feedback!
We've received some reports and feedback about action lag in PvP content, and would like to share an update with you.
The dev. team has identified an issue where some of the attack actions do not hit the opponent due to communication lag between the server and client. Once actions are executed, the server receives the command to execute. If the opponent is out of range within this short period of time, there are times the attacks won't hit.
Please rest assured that the dev. team is investigating this concern closely and planning to make adjustments to resolve it in the future. As always, we're closely looking at your feedback, so please continue to discuss and leave feedback related to the Feast and PvP content.