duo queue for 4v4 feast please just to make it less RNG based if you get a good team or not, and it would make it more viable communication wise as the current quick chat options there aren't really the best.
i know some people have concerns that a duo queue would encourage some win-traders, but wintrading happens anyway currently. all duo queue would bring is abit more skill based pvp rather than hoping you get lucky with random team mates![]()
I think we have a different definition of "update". Everything you just said has already been discussed.
We know balance changes are coming (when? Who knows. The 3.21 Feast changes in season 1 came way faster than now for some reason)
We know a new "large pvp mode" is coming and we know we will get cross server customs. We have known this for months.
What is SE going to do about the huge botting problem?
What is SE going to do about the people who have been blatantly win trading since season 1?
What's the update on The Feast tournaments being officially supported by SE?
What is the official rationale for supporting a solo queue ladder instead of a premade party ladder, in a game mode that demands coordinated team play, while also removing the basic tools for player communication?



If we're posting changes we'd like to see for our jobs...
Make Iaijutsu cast faster(1s vs 1.30) , there's no reason why Mnk/Drg/Nin can do instant bursts(between 4-8k+with Midare being 3.5k) and Samurai has to hope the target doesn't walk too far or go behind a tree/wall.
Also change Meikyou to add 5 Kenki on top of the 10 you get from the finishers to actually make it worth 250 TP. Otherwise it's better to use meikyou extremely sparingly.
Last edited by Cynric; 08-25-2017 at 09:08 AM.


Why is the Dev sharing info we already knew instead of giving us new info. I agree with Kuso.
Recently, there is a short interview about PvP at Gamescon
Yoshida said that,
4.06a will have nerf/buff/tweak towards some class.
4.1 will be releasing 24vs24 new PvP mode.
4.2 will be releasing "Fixed Ranked Party" which allow each team to have 4~6 players in a team.
Regarding the fixed team, if i remember correctly, yoshida said that we will be required to register our team through website. I think he said we will be matched against other people using the website??? as our medium to match making. Yoshida also said that he probably will allow each of every DC "top" team to be able to fight against other DC in the near future.
I think the return of Feast Ranked Party is awesome~ but the restriction to be binded in a team is kinda "meh~"
However this will allow SE to keep track win traders easily in a way.
PS: Yoshida also said that he wanted to make pvp to allow lvl 1 player to join in the future :^)
I've been looking for this interview but can't find it.
Where did you find that?



4.2 -- interesting! Kind of like statics for PVE. I wonder if one person can be multiple roles across multiple teams. Otherwise it's gonna be like old-school playground games.I choose Koltik and Rum! lol
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