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  1. #71
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by MyaValentine View Post
    does anyone has a actuall number crushed factual data of how much dps increase is the crafted ACC over 340 alternative BIS? because as I'm Looking at it while I'm a crafter and i can easily get the rings the overmelds are crazier than getting crafting overmelds idk who though overmelding a grade 6 for 17% was somehow sane maybe on some servers are cheap and there's farily enough ways to get grade 6 but this overmelds are insane.
    Not really on how much dps increase but the math should be pretty simple. +2 Strength(340) vs +76 Direct Hit(320 crafted)

    I don't really see it as much of a problem as the OT though, because most tanks that will worry about these extra stats would already pick up the crafted accessories ANYWAY when starting a new tier to be on the cutting edge.
    (0)
    Last edited by Thela; 08-28-2017 at 10:44 AM.

  2. #72
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    On one hand you can consider it as a minor dps gain for a very big cost, if you're assuming you have the i340 accessories, but on the other hand you can consider it a head start over other jobs/roles, since by the first few days after patch you can get "almost half" of your BiS already, and you can allocate your o1s books for other jobs. For serious raiders who don't get a late start, they'll probably already have the pentamelded accessories long before they can have full i340 right side, for the more casual raiders, probably the few % dps difference won't matter enough to warrant the cost.
    (0)

  3. #73
    Player
    Kwoon's Avatar
    Join Date
    Sep 2015
    Posts
    39
    Character
    Kwoon E'xil
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Honestly... I'm just waiting for them to realize that no matter how much they try to change it, the player base will always consider DPS the most important factor. Either completely railroad it or build the role around the players, otherwise the debate is going to continue to rage and we get nowhere.
    (0)

  4. #74
    Player
    Asaemon's Avatar
    Join Date
    Aug 2015
    Posts
    3
    Character
    Asaemon Ikeda
    World
    Moogle
    Main Class
    Black Mage Lv 60
    [Q] Why most of tanks who are using for example hq crafted rings melts into them 2x40 dh+2x12 dh wouldn't 2x40dh + 2x40 crit be better?
    (0)

  5. #75
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    You can only overmeld tier VI materia once, so your meld will be str VI + dh VI + dh V + dh V + dh V.
    (1)

  6. #76
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Asaemon View Post
    [Q] Why most of tanks who are using for example hq crafted rings melts into them 2x40 dh+2x12 dh wouldn't 2x40dh + 2x40 crit be better?
    Tanks can't achieve yet the amount of Crit where it becomes worthwhile.
    You need a combined value of 3500 DH+Crit for crit to be better.
    Next raid tier it might be a good stats for tanks.
    (0)

  7. #77
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    so I've been reading around and the best I could find was a paladin BIS guide https://www.mooglemedia.com/pld-bis/ In wich the 340 alternative over the fully pentamelded 320 set is only a -1.03% of total value, I don't know if this is dps or something else I'm guessing it is dps since this BIS is oviously aimimbg for the highest damage output. that bein said 10+kk gil for 1.03% damage increase and a significant HP decrease while you could have gotten it earlier I think it's just a wasted of money I'd hardly call it BIS but I wont argue with the community consensus since it's obviously a unpopular opinion that anything that does less damage is bis.

    Quote Originally Posted by Thela View Post
    Not really on how much dps increase but the math should be pretty simple. +2 Strength(340) vs +76 Direct Hit(320 crafted)
    main stats scale way more than substats so is not that easy of a math.
    (0)

  8. #78
    Player
    DaulBan's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Daul Ban
    World
    Ultros
    Main Class
    Paladin Lv 80
    Quote Originally Posted by MyaValentine View Post
    main stats scale way more than substats so is not that easy of a math.
    No, it really is that simple. You can pretty easily model the effect of +mainstat, and then compare that to the expected return of a substat. There are spreadsheet models for comparing gear like this already out there.

    As for OP: SE just needs to either revert to the old 3.2 scaling and just add more STR than VIT if they're worried about HP pool bloat, or alternatively, just cap out STR on our accessories and be done with it. The +14 STR on the accessories would easily out strip the DH gain on the crafted pieces and everything would be hunky dory.
    (0)
    Last edited by DaulBan; 09-01-2017 at 02:31 AM.
    One day I'll be the MT mountain I want to be... But that day is not today. (As of Patch 3.2)

  9. #79
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by DaulBan View Post
    No, it really is that simple.
    I can't find such spreadsheet and if what I said in my previous post is anything to go by is not that simple as full 340 vs 320 is a mere 1.03% damage increase you change the +2str to +3 and I think 340 set would be BIS maybe you know how it works more than I do and seems straigh foward but I've never digged into theorycraft so I have no clue how it scales off so is not so easy to make a solid assumption by just looking at the amount of substats vs mainstats.
    (0)

  10. #80
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by MyaValentine View Post
    I can't find such spreadsheet and if what I said in my previous post is anything to go by is not that simple as full 340 vs 320 is a mere 1.03% damage increase you change the +2str to +3 and I think 340 set would be BIS maybe you know how it works more than I do and seems straigh foward but I've never digged into theorycraft so I have no clue how it scales off so is not so easy to make a solid assumption by just looking at the amount of substats vs mainstats.
    1% direct hit is .25% damage increase on average.

    Each melded accessory gives about 1.9% direct hit chance. Full right side is about 9.5% DH or around 2.4% DPS increase.

    The strength upgrade would be +10 over a previous strength around 2000, or about a .5% increase.
    (0)

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