
Originally Posted by
Taika
The developers have set the healing requirements for certain content that low, but it doesn't mean they're encouraging that level of play. That is why the hall of the novice encourages healers to move to DPSing when there's nothing to heal. And, on the other hand, in some content the developers have also set the DPS requirements so high that, by their own admission, healer DPS is required to beat them. The healer jobs and content in this game are designed with low healing requirements and strong DPS abilities, some of which also directly support their healing activity.
The logical conclusion to make from these facts is that healers in this game are designed to DPS, not that they're designed to be active for only 17% of the time. You can't really watch that video of me doing /mandervilledance and /icam throughout the dungeon and say "that's how healers are meant to be played in FFXIV!"
I am not belittling players who are below my personal skill and experience level, that's definitely the kind of behaviour I aim to avoid. But I am against players who, once again, are intentionally playing way below their own level, who are refusing to work as hard as the rest of their team, who are intentionally playing lazily and badly just because they think they should get away with it because their job icon is green instead of blue or red (and of course, I am also against intentional lazy and bad play and making your team work harder than you are on any other job as well). Intentionally throwing yourself there to be carried by your team mates, only giving the minimum effort is a very selfish, inconsiderate play style that should never be promoted as acceptable in team content.