Results 1 to 10 of 18

Hybrid View

  1. #1
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    914
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    The only reason Heavy Medal was tolerable in 3.0 was because tanks could safely 4-stack with enough tools to handle it.

    Now it is absolute garbage, causing awful shifts and penalizing winning teams for getting any significant kill lead. The vulnerability values need a significant reduction.

    (It also makes Cover extra dangerous to use, when it's used far more frequently than it was in 3.0)
    (11)
    Team Hello First Time - Fan Fest 2016 Feast Exhibition
    Team Stoodges - Crystalline Conflict Community Cup 2025

  2. #2
    Player
    Keelyah's Avatar
    Join Date
    Jul 2017
    Posts
    22
    Character
    Keelah Yu
    World
    Exodus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Atreus View Post
    The only reason Heavy Medal was tolerable in 3.0 was because tanks could safely 4-stack with enough tools to handle it.

    Now it is absolute garbage, causing awful shifts and penalizing winning teams for getting any significant kill lead. The vulnerability values need a significant reduction.

    (It also makes Cover extra dangerous to use, when it's used far more frequently than it was in 3.0)
    Atreus clearly touched on a very... Very... VERYYYYYYYYYYYYYYY important point which is there are NOT enough skills/variety to survive holding on to these medals. Which why almost all these matches players are so apprehensive and just flat out scared to pick up the earnings of their kill. And safe guard and heal ( let me settle down because "Additional Skills" is a whole new topic that gets my heating gauge up) can only do but so much... :[
    (1)

  3. #3
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I have complain in the past, a team shouldn't be penalized for getting kills, and the more kills you get the more vulnerable your team is? Does that make sense to anyone? You get penalized for winning? The medal system needs a rework.
    (5)

  4. #4
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    914
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kai_Lee View Post
    I have complain in the past, a team shouldn't be penalized for getting kills, and the more kills you get the more vulnerable your team is? Does that make sense to anyone? You get penalized for winning? The medal system needs a rework.
    I get why they did it. They wanted to make tanks a more viable target late-game. Ideally you want no one but your tank taking medals unless you're super in the lead and already 4-stacked, but then it shouldn't be so debilitating that you're near guaranteed to fall and lose all of it.
    (1)
    Team Hello First Time - Fan Fest 2016 Feast Exhibition
    Team Stoodges - Crystalline Conflict Community Cup 2025