Quote Originally Posted by Ghishlain View Post
@Tank DPS topic - take into account that YoshiP has stated in an interview that raid encounters are tooled towards DPS and Tank providing a basic amount of DPS. I would consider Tanks using the absolute minimal damage tools to generate enmity to be more of a detriment to the raid than a healer who refuses to DPS if we're using the developer's logic.

[edit] Even then I don't count a zero DPS healer as a detriment to the party either using S-E's logic.
I automatically discount any statement of opinion by the developers that isn't directly backed up with coding. Aside from ostensibly calculating minimum clear DPS with tank and DPS role efforts exclusively in mind, they've taken no measures to enforce a vision of DPS-less healing; they just don't want to come out and tell players that they need to "git gud" since that is a poor business practice in the context of a semi-casual game.

I fall back to my usual position of "party member doing the bare minimum is a detriment." I'm amazed at the mental gymnastics some people on these forums go through to justify healers ignoring huge chunks of their kits. IMO this incredibly literal interpretation of the Healer role is damaging in that it promotes a sort of entitlement that does nothing to improve anyone's gameplay experience except arguably that of the entitled healer. Some posters go so far as to cry elitism when faced even with reasonable arguments as to why healers should attack when they can, but the idea of "I'm a healer; you should be grateful if I keep you alive and truly blessed if I deign to kill a monster (but I shouldn't have to)" reeks of its own brand of elitism.