I'd rather a longer queue time with quality teammates then shorter queue times with horrible teammates.This seems more like a matchmaking problem than anything. A lot of games use a fairly wide method of grouping in order to get games through faster and that seems to be the one FF14 has been using. Only now, it is being used in ranked PvP, which creates problems because it is not considering skill level. This is generally the solo vs dynamic queue problem that shows up in a lot of team games. They simply need to make it so that your ranking is weighted and determines who you group with, but that would probably take some time to implement. Queue times will also increase significantly too.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




