I guess that is a matter of player perspective and where you and I would differ. I play content because I enjoy it, not for loot.
As do I, I play to enjoy the content too. But c'mon, you can't say that getting upgrades/loot and progressing your character isn't enjoyable right? Obtaining new items plays a huge factor in my enjoyment w/ games.
Anyway, I'm fine with crafters making top-tier items as long as they're on par with the stuff you'd get from instances and/or primals. Do you agree or disagree with that, and if you still believe crafters should produce superior items (as opposed to equal) I'd like more explanation as to why.
Crafters must produce the best equipment. If they do not, nobody will want what they can offer and a crafter that has no reason to craft has no reason to exist as well. My opinion is as simple as that.As do I, but c'mon you can't say that getting upgrades/loot and progressing your character isn't enjoyable right?
Anyway, I'm fine with crafters making top-tier items as long as they're on par with the stuff you'd get from instances and/or primals. Do you agree or disagree with that, and if you still believe crafters should produce superior items (as opposed to equal) I'd like more explanation as to why.
If they produced items that were equal to the best you could get from a raid boss they would still have a reason to produce those items. It would provide the community with an alternative to raiding. That ability to offer options will maintain the demand for crafters.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.