Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 60
  1. #41
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    The OP is right, we should have to rely on the piercing debuff. Synergy is nice, being gimped by 5% cos you don't have a dragoon is silly
    (8)

  2. #42
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Just like how PLDs and DRks are gimped without a NIN, SAM, or WAR? Or how BLM and RDM are gimped without a SMN? I mean, it's a thing for all jobs to varying levels.

    All melees have a resist down move. It's kind of their thing. If NIN existed on release, then WAR wouldn't even have it. Ranged classes don't get resist down moves. That's why they have melees in the party for buffed them. Put your ego away and get over it. That 5% is literally only 5%. If you re going to compare yourself to others, just add 5% to your DPS. If others look down at you without realizing you had no DRG, then they ar ejust FFlog baddies that likely feed or get feed to boost their numbers.
    (2)

  3. #43
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by MauvaisOeil View Post
    Its not a matter of hardness, but how you lack ways to react to situations while the sam has the tools to adapt to anything.
    Now, now, let's be honest here, your analysis is very partial. I'll stick to the drg vs sam comparison to keep things clear.
    1) you forgot to mention the most powerful mobility tool we have on drg, namely elusive jump, now on a 30 seconds cooldown. You can check momo's video on drg optimization where he gives a lot of examples on how you can use elusive jump to basically keep full uptime on any content currently in the game.

    2) you're not properly assessing the opportunity cost of sam's disengage combo. I'll state the obvious here, but gyoten, yaten and enpi are a potency loss for sam over their standard rotation. Just like delaying spineshatter dive or dragonfire dive may be a potency loss if delaying them results in a lower number of uses by the end of the encounter and since you don't enter lotd as soon as you have 4 eyes because you must activate it with geirskogul, you actually have the chance to slightly delay spineshatter dive if you need it to move. Dragonfire dive gives no eye so it's even more flexible as a mobility tool. If we're talking about high level otimization, drg has actually more mobility tools.

    3) encounter design. pretty much any relevant content is designed so that any job can have full uptime with a smart use of skills like shukuchi, tackle and so on.

    4) blood of the dragon is actually very forgiving now since you basically have a 40 to 50 seconds window before it falls off. this means that the only encounter that forces you to lose botd is currently lakshmi expert.

    5) you're also not considering the fact that while you don't lose sen and kenki during downtime, you still lose shifu, jinpu and yukikaze. this means that you need a minimum of 5 up to a maximum of 7 gcd to go back to your full damage potential.

    Similar arguments can be made when comparing sam with mnk (tackles, riddle of earth, perfect balance) and nin (infinite shukuchi and the highest resilience to mechanics among the 4 melee jobs)
    (1)
    Last edited by Lastelli; 08-19-2017 at 10:07 PM.

  4. #44
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Enyalios View Post
    The OP is right, we should have to rely on the piercing debuff. Synergy is nice, being gimped by 5% cos you don't have a dragoon is silly
    Honestly, you're looking at this the wrong way. We aren't "relying" on the piercing debuff; our viability in a raid is not hinged on the presence of a dragoon, whether you believe it is or not. The piercing debuff is just a little bonus we can have if there's a dragoon. That 5%? It's a pittance, it's a minor DPS buff that doesn't even affect all of our damage.
    (4)

  5. #45
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    Quote Originally Posted by KalinOrthos View Post
    Honestly, you're looking at this the wrong way. We aren't "relying" on the piercing debuff; our viability in a raid is not hinged on the presence of a dragoon, whether you believe it is or not. The piercing debuff is just a little bonus we can have if there's a dragoon. That 5%? It's a pittance, it's a minor DPS buff that doesn't even affect all of our damage.
    5% right now is anything from 200+. That's not pittance. First and foremost we're DPS. Secondly we're support. Yes our support is high but I honestly think that all classes should have a equal chance to be in the team.
    (5)

  6. #46
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by MauvaisOeil View Post
    Its not a matter of hardness, snip
    Yes it is because for every player different things are hard. For some SAM is the easiest thing every and DRG extremly difficult and for others its exactly the opposite. Even really good players have different feelings for classes.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #47
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    I agree with the OP, BRD/MCh shouldnt be held back by not having a DRG in the party. Yes we can say BLM cant get there highest possible numbers without a SMN but a BLM as a DPS class can already dust other DPS numbers without the need of a SMN. From a pov of BRD as a DPS class, it shouldnt have to be hinged on another class to provide a buff that literally every other physical DPS job in the game can do alone.
    (5)

  8. #48
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by KalinOrthos View Post
    Honestly, you're looking at this the wrong way. We aren't "relying" on the piercing debuff; our viability in a raid is not hinged on the presence of a dragoon, whether you believe it is or not. The piercing debuff is just a little bonus we can have if there's a dragoon. That 5%? It's a pittance, it's a minor DPS buff that doesn't even affect all of our damage.
    You have to forget this notion of the difference between 'support' 'selfish' or whatever DPS. Ignoring true utility support skills (e.g. verraise, resource restore abilities, not damage buffs which aren't utility at all) all that matters is total raid damage. The BRD's own damage is part of this.

    Quote Originally Posted by BubblyBoar View Post
    Just like how PLDs and DRks are gimped without a NIN, SAM, or WAR? Or how BLM and RDM are gimped without a SMN? I mean, it's a thing for all jobs to varying levels.
    That interaction is bad too.
    (1)
    Last edited by Eyvhokan; 08-20-2017 at 06:15 PM.

  9. #49
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    A good samurai must not die so I would consider a raid dps lost when a samurai dies
    (0)

  10. #50
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Janhyua View Post
    A good samurai must not die so I would consider a raid dps lost when a samurai dies
    The problem is too much bad samurai...... But personal dps thread become another X job is too strong/easy and Y job is too weak/hard to play thread. Another silly thread again.
    (1)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast