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  1. #31
    Player
    Moonlite's Avatar
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    Feb 2014
    Location
    Uldah
    Posts
    1,489
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Paladinleeds View Post
    snip
    You are missing the point. It doesn't need to be. We are playing in a magical world. You are telling me they couldn't think of a way to allow players to explore every zone in HW's?

    What about stupid lore when you are a fugitive but every npc treats you the same. It is just when it is convenient for the dev team and lore police to use it. Oh yeah now it can be monetized to fix it. That doesn't seem suspicious at all.
    (3)
    Last edited by Moonlite; 08-20-2017 at 07:17 AM.

  2. #32
    Player
    Ruinfeild's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    184
    Character
    Ruinous Bear
    World
    Balmung
    Main Class
    Armorer Lv 90
    *slaps a 'Here we go again' sticker on the topic's butt*
    (13)

  3. #33
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Moonlite View Post
    What about stupid lore when you are a fugitive but every npc treats you the same. It is just when it is convenient for the dev team and lore police to use it. Oh yeah now it can be monetized to fix it. That doesn't seem suspicious at all.
    I can answer that! No one believes you're a fugitive in Limsa Lominsa or Gridania, since Merlwyb and Kan-E-Senna were there and know your character well enough to KNOW the acusations against you are false; in Ul'Dah, the Flames also believe in your innocence (because, duh) and the Brass Blades are so scared of you that they don't dare to even try and arrest you. It's all there if you speak to the NPCs
    (20)

  4. #34
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by WhiteArchmage View Post
    I can answer that! No one believes you're a fugitive in Limsa Lominsa or Gridania, since Merlwyb and Kan-E-Senna were there and know your character well enough to KNOW the acusations against you are false; in Ul'Dah, the Flames also believe in your innocence (because, duh) and the Brass Blades are so scared of you that they don't dare to even try and arrest you. It's all there if you speak to the NPCs
    Yeah, if you thought to go to Mor Dhona to speak to the NPCs during that phase, you run into Crystal Braves that briefly consider trying to apprehend you, but essentially shit their pants at the thought. The one closest to the Aetheryte especially talks as if he's about to have a heart attack.
    (10)

  5. #35
    Player
    Ruinfeild's Avatar
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    Jul 2014
    Location
    Ul'dah
    Posts
    184
    Character
    Ruinous Bear
    World
    Balmung
    Main Class
    Armorer Lv 90
    Did want to add a few things.

    I like games with story, and oh boy do I like FF games. But this is an mmorpg, it cant sustain itself just with story, or else sub count will just plummet until next patch.
    O man you are right. . .it's almost like WoW kept it's numbers since vanilla without seeing massive plummet in sub count even though as suggested, it has better end-game content. Wait. . .(Btw that was sarcasm cause internet)

    I'm not unhappy with the game, I like it quiete a lot. But that doesnt mean there are no negatives to it, which are the ones I pointed out. And no, I dont like playing with alts, nor proffesions. Relic weapons are just cosmetic, dont care. I play for the endgame content and the satisfaction of clearing it when its relevant.
    Than why are you playing FFXIV? If you are just doing it for end-game PvE than it isn't hard to study up on which game has more to offer. I quit WoW back in mists and even I know that it has more to do for those that want to raid. As people said, FFXIV isn't meant for the hardcore PvE audience which is why most of the content tends to be cleared from hours to a day after it comes out.

    The more I think about it the more I miss WoW ...
    It is still there. Nothing is stopping you from playing. So unless you stopped playing WoW for some reason and came to FFXIV and WoW hasn't sunk it's own ship. . .it is still there and SE isn't going to change what it has been doing with end-game PvE because a small amount of players want it to be harder.
    (10)

  6. #36
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,489
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by WhiteArchmage View Post
    I can answer that! No one believes you're a fugitive in Limsa Lominsa or Gridania, since Merlwyb and Kan-E-Senna were there and know your character well enough to KNOW the acusations against you are false; in Ul'Dah, the Flames also believe in your innocence (because, duh) and the Brass Blades are so scared of you that they don't dare to even try and arrest you. It's all there if you speak to the NPCs
    You don't see it? It is easy for them to leave it that way so it is. Imagine if every NPC in Uldah wouldn't sell you anything. If you couldn't use the the teleport crystal. All you see is some bluecoats wandering around and a few new speech bubbles. Seriously if the story was as solid as you all think it is would that type of excuse fly. It was literally a non-event event. It devalues that whole section and the some of the plot. You are on the run, but not really.

    But I seriously understand that people can't see the plot holes the size of a transformers movie because it would undermine their praise of the MSQ. It has become very clear that a percentage of the population is very stubborn
    (1)

  7. #37
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Moonlite View Post
    You don't see it? It is easy for them to leave it that way so it is. Imagine if every NPC in Uldah wouldn't sell you anything. If you couldn't use the the teleport crystal. All you see is some bluecoats wandering around and a few new speech bubbles. Seriously if the story was as solid as you all think it is would that type of excuse fly. It was literally a non-event event. It devalues that whole section and the some of the plot. You are on the run, but not really.

    But I seriously understand that people can't see the plot holes the size of a transformers movie because it would undermine their praise of the MSQ. It has become very clear that a percentage of the population is very stubborn
    Do I agree that the story has plot holes? Certainly. It's far from perfect. But FFXIV is for the most part a story driven game. Thrust it into the background and make it all fluff, and dungeons are just unlocked at the level, etc. You get rid of the reason I play the game. Following the story and seeing things come together and duty being a part of that story, is what entertains me in this game. Every dungeon I did in WoW, felt like it was there for the sake of being there. Being story driven, I felt like all the dungeons etc had a real purpose in FFXIV.
    Primal fights being important as part of our main overarching role as a Scion of the Seventh Dawn

    This is also very important to me. If you took all of it out of the MSQ, you get rid of the reason I play FFXIV. Even the farming bit feels worth it, as it feels like memories of those previous encounters.

    I don't want things being removed from the MSQ. Sure, patch up the plot holes, but don't get rid of one of the things that sets apart FFXIV from other games.
    (5)

  8. #38
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by RichardButte View Post
    ...its raid encounters are far too easy and don't offer the consistent challenge that WoW's do, which has nothing to do with "being like WoW", otherwise all of the games out there harder than WoW (like EVE Online) would be "more like WoW" and that absolutely isn't true.

    FFXIV is a WoW clone in that it's a themepark MMO and designed with the same level cap and gear gating that WoW features. The way both games handle the level cap and gearscores are identical.

    The key difference is that the WoW team does a much better job in designing raid encounters while the XIV team does a better job in the number of side pursuits you'll find in the game, overall handling of story, and does a much, MUCH better job of fostering a more helpful in-game community.

    Really, if XIV's devs could step their raid game up (and they may well do this with SSavage), then XIV will be a generally better version of WoW all around.
    FFXIV does not place the same importance on raiding as wow does and that's precisely why some folk (like me) enjoy the game so much. I hope SE never "steps up their raid game" and turns FFXIV into WoW with a different story.

    We don't need another "raid or die" mmo. There's penty of those to choose from and there's a reason people like me aren't playing them.
    (19)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  9. #39
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Moonlite View Post
    Snip
    I think you're being a little too judgy. It's not exactly a good thing- even for the sake of the plot- to lock your players out of content (Like a major city) for a really long time in an MMO, that shit just wouldn't fly and would only piss off more people than it would make the few like you who NEED the lockout happy. Single player games are a different story, you can steer a story away from certain areas- but this is a themepark MMO, and coming from someone who's been to Disneyland 4 times and still hasn't ridden the Matterhorn because it's always unavailable when I go- it would be annoying above all else.
    (4)

  10. #40
    Player
    Paladinleeds's Avatar
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    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Greedalox View Post
    snip
    Going to assume you meant to quote me there, since she was advocating for getting rid of it like you want. But I think one thing worth remembering is, this is a Final Fantasy game, a series known for story, and being locked out of content until you do what is required to unlock it. Is is known for locking things behind story progress. As a result, it pulls in a higher amount of people who like that. The reason Final Fantasy gets away with it, is because I believe it is a story-driven MMO and its franchise is associated with that, and thus why it flies here and not elsewhere.
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

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