Quote Originally Posted by AphraelAmarantha View Post
Instead of calling out one person, maybe actually get together as a group and get better? Also, based on some other threads I've been lurking on, apparently it's easy to tell just from watching other people to see if they are doing bad or not so again, why do you need a parser when you can tell who is doing bad without one and the game was not built for a parser?
  1. Those threads referred to casual content / drastic indications of poor play. Most players will not know that an early Geirskogul rotation is ideal for x fight under y circumstances, etc., etc., let alone be on the look out for every oGCD sync and CD match-up.
  2. What makes a game any more or less "built for a parser". If anything, XIV is built for a parser more most, in that it actually has dedicated datalogs by which to parse, rather than requiring network interception. WoW and others have this as well, but not all games that have parsers can make do with non-interceptive parsing.
  3. How do you intend to improve "as a group", when you have little idea how each person is faring? If you mean this in terms of a strategy meeting over relative potency spreadsheets, then I suppose this is possible. If you're talking "huddle up, and let's talk this out so we can all have our heads in the game", you'd be actively hampering that goal by neglecting objective performance metrics, likely irritating those who are already performing maximally, and would find yourself much less able to spot the problems as they occur.